There are allready threads discussing it around here,but some went too far away from the topic,while others ended up with unnecessery flamewars etc, so decided to create a new one.
So the first thing i would rly like to know is:
In the age of widescreen monitors some ppl still prefer to play in 4:3 and Nvidia GPU Scaling was a good solution for that untill 240.xx drivers or smth where this option became absolutely broken,adding massive input lag when using it. So the question is-was that fixed in 300.xx series drivers or the current situation isnt any better atm? Some say it was, while others say the opposite, so just curious what you guys think.
So the first thing i would rly like to know is:
In the age of widescreen monitors some ppl still prefer to play in 4:3 and Nvidia GPU Scaling was a good solution for that untill 240.xx drivers or smth where this option became absolutely broken,adding massive input lag when using it. So the question is-was that fixed in 300.xx series drivers or the current situation isnt any better atm? Some say it was, while others say the opposite, so just curious what you guys think.
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