Has the QW stair movement bug where you jump onto stairs and your body stops to 0 ups as soon as your foot hits a vertical surface on one of the steps. It's painful to even watch and they expect me to play it? ;)
Yes they would, esp. in QW's physics which aren't "symmetric" (meaning you can't accelerate when going sideways, unlike QL). And it definitely is a bug. CPMA solved it with their "sticky stairs", QL/PQL has a much more natural movement which I love.
Wow it actually looks kind of....not bad. I mean they aren't moving around at about 50ups and there are actually interesting things like jump-pads! Could be an alternative to zdaemon/skulltag for me!