Name: G.I. Jonesy
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Posts: 2441
Location:
Posts: 2441
I personally am not qualified to explain such things. The parts I do know involve development of the fight or flight response, as well as acceleration of neural pathways. That means, no matter how good of a video-game player you are, time and practice are the only real ways to compete against experienced players. As a new player, you can lose, and have your pride damaged, and become despondent over how pathetic and stupid you are, or, you can understand that putting in enough time at the gym is the only way to become a competitive bodybuilder. Think of Quake as brainbuilding, but without the mirror.
It may be a good idea to have a scientist completely explain the exact processes taking place. Even if we can't see them, we can still learn about them and know what's going on. Regardless of whether it convinces people to play Quake over some dipshit, piece of crap game turning their minds into mush (i'm not biased or anything), it would still be valuable for us to understand the best possible way to train and practice... and for that matter, to develop new games that could be superior to existing titles. After all, if these games do not provide some great assistance to humanity, of what real value are they?
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