Hangtime2 is a series of 6 nonstandard strafe maps made by
NaturalSpringWater.
You will find a lot of unique, previously unseen tricks there. Passing through all of them without fails is a real challenge requiring a lot of patience and concentration. The more challenging, the more interesting it is. Skilled players will find many new tricks, whilst newbies gonna get a good reason to improve their skills.
I’m presenting to your attention
Hangtime2 DeFRaG CUP with an initial
* prize fund of
$380 ($190 each physics).
Due to the increased complexity of Hangtime2 maps, the format of competition was revised.
It was decided to abandon the rounds and push the end date of the contest exactly one week - until June 22. As a result, the final version of the tournament looks following way:
Start: 5 May 2014 19-00 GMT
Deadline: 22 June 19-00 GMT
Maps: hangtime2-1,
hangtime2-2,
hangtime2-3,
hangtime2-4,
hangtime2-5,
hangtime2-6.
Winners in VQ3 and CPM physics will be determined by the least total time on all six maps.
1) Both offline and online demos are accepted, recorded on VQ3 or CPM physics, but not earlier than 19-00 GMT, Sunday, 4 May.
Allowed only 1.91.22 defrag version.
2) Online demos must be recorded on one of
Q3df.org servers and in compliance with
the server rules.
3) Offline demos must be recorded in compliance with
standard competition rules.
4) Random OB usage is prohibited.
1st place = $70
2nd place = $50
3rd place = $35
4th place = $20
5nd place = $15
Anyone feeling generous is welcome to donate to the prize fund via
PayPal or:
WebMoney:
R325532095736
Z238984850647
E242779801418
BTC: 14BxXjTC7b9Q2NgDY81mancMHrDRAEAaHF
LTC: LS7KnkJ8ZWogrTkVu8Dhgi6QCtxUcTcxQn

xajA
SCHEDULE CHANGED!
Links: DeFRaG.ru,
Q3DF.ORG,
#defrag
thanks for funding it as well!