UK Team -vs- EC
(No comments)
Gametype: Capture The Flag
Map: Various Maps
Mod: Capture The Flag
Viewpoint: Dyno
Version info: Quakeworld CTF
How to play back Q1 demos
Quakeworld CTF QWCTF Netgamez 99 Dyno Pov FINAL UK vs EC E4M3
Quakeworld CTF - QWCTF - Netgamez 99 LAN in Amsterdam - 5 v 5 FINAL. UK team takes on EC on Map "The Elder God Shrine" in the second map of a BO3. This is the EC map choice. A map which they had "NEVER" been beaten before on!!!
Server Settings: Weapons stay, Rune drop, Ammo drop, Weapon drop, Powerups on, Team damage off.
EC (Qloon, Killer Bug, Judicator, Avalance, Glacier)
UK (Dyno, Whez, Rocco, Ice, Lecty)
EC played a very tight game. Rocco and Whez trying to control the RA, with Ice and Lecty in defence, with me Dyno trying to lock down the RL, and YA area to stop as many incoming as possible. [no comments about my strafe jumping or bunny hopping, I still cant do them :) ] Credit to EC, as they made the whole Mid area very messy and hard to control.
I think this is the harder base to control, with the EC's base much harder to get into, a credit to Rocco and Whez for getting in there.
Our base Lava corridor was a nightmare with an endless pounding with EC rockets, made it a roulette for survival, with the Lave claiming many victims!!
GG
Dynodeath / p3l3
Map: Various Maps
Mod: Capture The Flag
Viewpoint: Dyno
Version info: Quakeworld CTF
How to play back Q1 demos
>> 102185-dyno-ukvec-e4m32.zip <<
(5339KB, 84 DLs)
(5339KB, 84 DLs)
Quakeworld CTF QWCTF Netgamez 99 Dyno Pov FINAL UK vs EC E4M3
Quakeworld CTF - QWCTF - Netgamez 99 LAN in Amsterdam - 5 v 5 FINAL. UK team takes on EC on Map "The Elder God Shrine" in the second map of a BO3. This is the EC map choice. A map which they had "NEVER" been beaten before on!!!
Server Settings: Weapons stay, Rune drop, Ammo drop, Weapon drop, Powerups on, Team damage off.
EC (Qloon, Killer Bug, Judicator, Avalance, Glacier)
UK (Dyno, Whez, Rocco, Ice, Lecty)
EC played a very tight game. Rocco and Whez trying to control the RA, with Ice and Lecty in defence, with me Dyno trying to lock down the RL, and YA area to stop as many incoming as possible. [no comments about my strafe jumping or bunny hopping, I still cant do them :) ] Credit to EC, as they made the whole Mid area very messy and hard to control.
I think this is the harder base to control, with the EC's base much harder to get into, a credit to Rocco and Whez for getting in there.
Our base Lava corridor was a nightmare with an endless pounding with EC rockets, made it a roulette for survival, with the Lave claiming many victims!!
GG
Dynodeath / p3l3
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