Do you think we have that much farther to go in terms of strategy, aim and whatnot before quakelive at the tournament level is nearly perfected?
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It could for example analyze your history, weapon usage and accuracy to counter you. Knowing how to play against different styles alone would be a leap in the right direction.I guess it depends on what you want: a realistic bot that plays similar to humans, or a bot designed to win (which would just abuse perfect mechanics). Chess isn't really a fair comparison I think because there is no mechanical element (and computers already dominate humans in chess).