CTF completely sucks now. Classic CTF is unranked. So this might be the final nail in the coffin for CTF.
In Q3, ctf was very popular, and ctf servers remained the last servers that were well populated.
I feel like QL killed CTF with proximity mines and all the other TA bullshit, and now this is the final nail in the coffin.
No one is even talking about CTF now, one of the funnest game types, because id messed it up and never bothered to fix it.
And the reason CTF sucks now, for those who need elaboration, the new changes make ctf purely an aim and fighting skill game now. Because any idiot can run past an item timer and see that it is about to spawn and wait for it. Now players that had strong timing skill have no edge.
The new changes won't help newbs. Newbs will still be clueless. It just helps the mindless players pickup items and shifts more importance upon aim.
I do like the fact that they got rid of the TA BS FINALLY. But it was years too late.
In Q3, ctf was very popular, and ctf servers remained the last servers that were well populated.
I feel like QL killed CTF with proximity mines and all the other TA bullshit, and now this is the final nail in the coffin.
No one is even talking about CTF now, one of the funnest game types, because id messed it up and never bothered to fix it.
And the reason CTF sucks now, for those who need elaboration, the new changes make ctf purely an aim and fighting skill game now. Because any idiot can run past an item timer and see that it is about to spawn and wait for it. Now players that had strong timing skill have no edge.
The new changes won't help newbs. Newbs will still be clueless. It just helps the mindless players pickup items and shifts more importance upon aim.
I do like the fact that they got rid of the TA BS FINALLY. But it was years too late.
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