This game is definitely not nerf arena anymore. 180 dps shaft, higher knock-back than cpm. Rocket knock-back same as cpm.
From https://www.warsow.gg/forum/thread/t/230380#post-230380
"
Changes:
- Bugfixes.
- Voicecomm menu in bomb, ctf, tdm and ctft (left CTRL).
- You can now move at 100ups during round start in bomb.
- Neapdefs by goochie:
- Increased Gunblade melee and projectile damage to 60, increased melee knock-back to 100, reduced projectile speed to 2800. Changed from continuous charging to uncharged/charged ammo state only (800ms reload). Increased self-damage ratio to 100%.
- Increased Machine-gun bullet damage to 11, knock-back to 20, reload time increased to 100ms, spread removed.
- Increased Riotgun damage to 100, reduced spread heavily. Changed pickup amount to 5 and max. ammo to 10.
- Increased Grenade Launcher damage to 90 and speed to 1100, reload time to 800ms. Increased self-damage ratio to 100%. Removed custom gravity and friction from Grenade Launcher projectiles.
- Increased Rocket Launcher speed, reload, knock-back and splash minimum knock-back to 1250, 1000, 115 and 50 respectively. Reduced splash radius to 105. Increased self-damage ratio to 100%.
- Increased Plasmagun damage, speed, knock-back, splash min. knock-back, splash min. damage to 16, 2800, 24, 5 and 8 respectively. Reduced splash radius to 40. Increased self-damage ratio to 100%.
- Increased Lasergun damage, knock-back and range to 9, 18 and 1000 respectively.
- Increased Electrobolt damage, reload and knock-back to 95, 1350 and 80 respectively.
- Lowered self-knock-back ratio from 118% to 115%."
From https://www.warsow.gg/forum/thread/t/230380#post-230380
"
Changes:
- Bugfixes.
- Voicecomm menu in bomb, ctf, tdm and ctft (left CTRL).
- You can now move at 100ups during round start in bomb.
- Neapdefs by goochie:
- Increased Gunblade melee and projectile damage to 60, increased melee knock-back to 100, reduced projectile speed to 2800. Changed from continuous charging to uncharged/charged ammo state only (800ms reload). Increased self-damage ratio to 100%.
- Increased Machine-gun bullet damage to 11, knock-back to 20, reload time increased to 100ms, spread removed.
- Increased Riotgun damage to 100, reduced spread heavily. Changed pickup amount to 5 and max. ammo to 10.
- Increased Grenade Launcher damage to 90 and speed to 1100, reload time to 800ms. Increased self-damage ratio to 100%. Removed custom gravity and friction from Grenade Launcher projectiles.
- Increased Rocket Launcher speed, reload, knock-back and splash minimum knock-back to 1250, 1000, 115 and 50 respectively. Reduced splash radius to 105. Increased self-damage ratio to 100%.
- Increased Plasmagun damage, speed, knock-back, splash min. knock-back, splash min. damage to 16, 2800, 24, 5 and 8 respectively. Reduced splash radius to 40. Increased self-damage ratio to 100%.
- Increased Lasergun damage, knock-back and range to 9, 18 and 1000 respectively.
- Increased Electrobolt damage, reload and knock-back to 95, 1350 and 80 respectively.
- Lowered self-knock-back ratio from 118% to 115%."
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