This year marks the 20th anniversary of the first DOS release of Quake. The granddaddy of first person shooters, the game that popularized first iterations of e-sports and LAN parties, one of the major contributors to gaming industry and the quintessential PC game that inspired generations upon generations, critically acclaimed as the Machinima pioneer and so forth.
Philip Buuck announced a project in early December of the previous year, he is going to tackle compiling and re-writing Quake 1 from scratch starting with a completely blank page. It's a series that will include step-by-step development from the ground up. You can read more about it on his blog or jump straight into the YouTube playlist section and kick it off from there. Mind you, the first two videos have shabby sound quality - it gets better from the third on.
So if you were ever interested in the programming aspect of old-school first person shooters, or would just like to see a glimpse of what went "behind the scenes" at id studio roughly 20 years ago, here's a chance to follow this project and learn something from it.
Links: Official Announcement, Philip Buuck, YouTube
Philip Buuck announced a project in early December of the previous year, he is going to tackle compiling and re-writing Quake 1 from scratch starting with a completely blank page. It's a series that will include step-by-step development from the ground up. You can read more about it on his blog or jump straight into the YouTube playlist section and kick it off from there. Mind you, the first two videos have shabby sound quality - it gets better from the third on.
Playlist part 0.1-0.6
Playlist part 0.7-1.3
So if you were ever interested in the programming aspect of old-school first person shooters, or would just like to see a glimpse of what went "behind the scenes" at id studio roughly 20 years ago, here's a chance to follow this project and learn something from it.
Links: Official Announcement, Philip Buuck, YouTube
Edited by wn at 19:22 CST, 12 January 2016 - 20392 Hits