IGN said Tim Willits told them QC is using 'mechanical milestones' for progression, how do you guys interpret that? It's an open ended term, I can think of a few things but I'm interested in hearing some ideas.
Will it be something like what was attempted with QL with the initial matchmaking courses, where the further you got through various strafe jumping and rocket jumping tests determined your initial tier? Or is it more of an achievement thing, like killing 20 people in FFA gets you an achievement for it, etc.
Will it be something like what was attempted with QL with the initial matchmaking courses, where the further you got through various strafe jumping and rocket jumping tests determined your initial tier? Or is it more of an achievement thing, like killing 20 people in FFA gets you an achievement for it, etc.
Edited by zlr at 18:12 CDT, 15 June 2016 - 1813 Hits