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Enter free British tabloid newspaper the Metro's GameCentral. In this interview Tim Willits is caught off guard when the interviewer begins with a complaint and starts to spills the beans on the beginnings of project "Lovecraft" and the design of Quake Champions.
Read the interview here for more hard hitting questions such as:
GC: You’re bringing back such memories for me now. I knew this guy that always got his girlfriend to time when they respawned. And they all used to… I can’t remember exactly what they were doing but they turned all the textures off or something, to make sure it was always 60fps?
TW: [laughs] It was called flat-shaded. It normalised the textures to a single colour.
73108 Hits
great read, it sounds more and more promising the more info we get :)