1920x1080 screenshot:
http://img15.hostingpics.net/pics/237898myQLconfig.jpg
FOV: 90
ZOOMFOV: 40
PICMIP: 16
VERTEXLIGHT: ON
MAPOVERBRIGHT: 8
MAPOVERBRIGHTCAP: 145
CROSSHAIRSIZE: 18 (small)
RES: 1920x1080 @ 144Hz
Every single distracting visual effects have been removed, and I mean, ALL of them :).
Also, the config can run on 8+ years old PCs at 125+FPS stable on any map.
VERY clean config (thanks to Lorfa) and well organized.
If you still have performance issues because your PC is very old then try:
- /r_texturemode "GL_LINEAR_MIPMAP_NEAREST" (for disabling anisotropic-filtering)
and
- /r_lodbias "2" (to have less details/polygons on the players models and weapons)
// Heartless QuakeLive config. Cleaned up thanks to Lorfa.
// ZowieByBenq EC2-A. 1600dpi 1000hz.
unbindall
// Movements binds
bind g "+back"
bind t "+forward"
bind h "+moveright"
bind r "+moveleft"
bind z "+speed"
bind a "+movedown"
bind MOUSE2 "+moveup"
// Weapons binds
bind 4 "weapon 1"
bind e "weapon 2"
bind n "weapon 3"
bind j "weapon 4"
bind s "weapon 5"
bind y "weapon 6"
bind u "weapon 7"
bind x "weapon 8"
bind w "weapon 14"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
// Plus binds
bind TAB "+scores"
bind 6 "+scores"
bind SPACE "+zoom"
bind 3 "+chat"
bind i "+acc"
bind 2 "+voice"
bind MOUSE3 "+button2"
bind MOUSE1 "+attack"
// Remaining binds
bind ENTER "messagemode"
bind BACKSPACE "messagemode2"
bind 7 "dropweapon"
bind 8 "dropflag"
bind b "droppowerup"
bind p "kill"
bind UPARROW "disconnect"
bind DOWNARROW "quit"
bind LEFTARROW "vid_restart"
bind k "say ^1=^4]"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "readyup"
bind F4 "screenshotjpeg"
// Crosshair
seta cg_drawCrosshair "11"
seta cg_crosshairSize "18"
seta cg_crosshairPulse "0"
seta cg_crosshairHitColor "25"
seta cg_crosshairHitStyle "2"
seta cg_crosshairColor "13"
// Console
seta con_scale "0.8"
seta con_background "0"
seta con_opacity "1.0"
seta con_speed "1000"
seta cl_allowConsoleChat "1"
// FOV zoom and resolutions
seta cg_fov "90"
seta cg_zoomfov "40"
seta cg_zoomScaling "0"
seta r_mode "-1"
seta r_customWidth "1920"
seta r_customHeight "1080"
seta r_windowedMode "-1"
seta r_windowedWidth "1920"
seta r_windowedHeight "1080"
seta r_fullscreen "1"
// LG and weapons settings
seta cg_drawgun "3"
seta cg_gunZ "0"
seta cg_gunY "0"
seta cg_gunX "0"
seta cg_lightningImpact "0"
seta cg_lightningStyle "4"
seta r_railSegmentLength "0"
seta cg_trueShotgun "1"
seta cg_smoke_SG "0"
seta cg_smokeRadius_RL "0"
seta cg_smokeRadius_NG "0"
seta cg_smokeRadius_GL "0"
seta cg_weaponColor_grenade "0x00FFFFFF"
seta cg_forceEnemyWeaponColor "1"
seta cg_forceTeamWeaponColor "1"
seta color2 "13"
seta color1 "13"
seta cg_brassTime "0"
seta cg_marks "0"
seta cg_muzzleFlash "0"
seta cg_switchToEmpty "0"
seta cg_bubbleTrail "0"
seta cg_drawAmmoWarning "0"
seta cg_impactMarkTime "0"
seta cg_impactSparks "0"
seta cg_damagePlum "sg gl rl pg bfg"
seta cg_damagePlumColorStyle "1"
// Performance cvars
seta r_enablePostProcess "0"
seta r_enableColorCorrect "0"
seta r_enableBloom "0"
seta r_ext_compressed_textures "1"
seta r_texturemode "GL_LINEAR"
seta r_detailtextures "0"
// Visual settings
seta r_fullbright "0"
seta r_vertexlight "1"
seta r_picmip "16"
seta r_dynamiclight "0"
seta cg_atmosphericEffects "0"
seta r_mapOverBrightBits "8"
seta r_mapOverbrightCap "145"
seta r_fastsky "1"
seta r_ambientScale "100"
// Own and team and enemy models
seta model "doom/phobos"
seta cg_forceTeamModel "crash/bright"
seta cg_forceEnemyModel "keel/bright"
seta cg_teamUpperColor "0xFF0000FF"
seta cg_teamLowerColor "0xFF0000FF"
seta cg_teamHeadColor "0xFF0000FF"
seta cg_enemyUpperColor "0x00FF00FF"
seta cg_enemyLowerColor "0x00FF00FF"
seta cg_enemyHeadColor "0x00FF00FF"
seta r_lodbias "-2"
// Mouse settings
seta sensitivity "1.8"
seta m_pitch "0.022"
seta m_yaw "0.022"
seta cl_mouseAccel "0"
seta in_mouse "2"
seta m_filter "0"
seta cg_filter_angles "0"
// HUD
seta cg_hudFiles "ui/hud3.txt"
seta cg_drawFullWeaponBar "0"
seta cg_drawFragMessages "0"
seta cg_drawRewards "0"
seta cg_levelTimerDirection "0"
seta cg_lagometer "2"
seta cg_speedometer "1"
seta cg_drawFPS "1"
seta cg_drawItemPickups "7"
seta cg_useItemMessage "2"
seta cg_useItemWarning "2"
// Chat
seta cg_chatHistoryLength "8"
seta cg_chatbeep "0"
seta cg_teamChatBeep "1"
seta cg_teamChatTime "6000"
// Distracting visual effects
seta cg_waterWarp "0"
seta cg_shadows "0"
seta cg_screenDamage_Team "0"
seta cg_screenDamage_Self "0"
seta cg_screenDamage "0"
seta cg_kickScale "0"
seta cg_gibs "0"
seta cg_bob "0"
seta cg_allowTaunt "0"
seta cg_playerLean "0"
seta cg_itemFx "0"
seta cg_smokeRadius_dust "0"
seta cg_smokeRadius_flight "0"
seta cg_smokeRadius_haste "0"
seta com_blood "0"
seta r_teleporterFlash "0"
// Items
seta cg_simpleitems "1"
seta cg_simpleItemsBob "2"
seta cg_predictItems "0"
seta cg_simpleItemsRadius "18"
// Sounds
seta s_ambient "0"
seta cg_buzzerSound "0"
seta s_musicvolume "0"
seta s_volume "0.1"
seta cg_killBeep "1"
seta cg_announcer "2"
// Remaining cvars
seta com_maxfps "250"
seta cg_autoAction "3"
seta cg_drawHitFriendTime "1500"
seta cg_teammateNames "2"
seta cg_drawAttacker "0"
(or you can dl it directly at my ESR profile
"Config: Available")
You might want to check this out aswell: Why does my QL config make sense?