Ok this is a bit hard to explain.
It sort of sounds like the audio code in this game has a 10 hz tickrate. You can notice this when quickly strafing left and right or by mashing +zoom. No matter how fast you do these, the sound effects are triggered at most 10 times per second.
This rule seems to apply to every object in the game and it sounds really stupid. Is there a way to fix this?
It sort of sounds like the audio code in this game has a 10 hz tickrate. You can notice this when quickly strafing left and right or by mashing +zoom. No matter how fast you do these, the sound effects are triggered at most 10 times per second.
This rule seems to apply to every object in the game and it sounds really stupid. Is there a way to fix this?
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