Name: Alex
Location: A Coruņa
Posts: 6
Location: A Coruņa
Posts: 6
The Quake community is famous for its competitiveness among other games, in which 90% of their commonly way-bigger-than-Quake playerbase's contact with competition is a few million viewers stream. This community has always been very active in terms of community-based tourneys and leagues (despite of not having an open LAN client), and even in the late times this has been the main support for the pro scene. The community, through events like ESL, Euro Tournaments, 125 FPS leagues and Sunday Cups, HoQ Leagues, Clanbase, and many others, played a really crucial role in the last years for Quake to remain active and interesting to follow.
My personal opinion is that competitions get more interesting for everyone when there's some reward awaiting for the winner, even if this reward is not enough to make a living out of esports. For this reason i think that we should go over this 100% free to play mood (even more since Quake is one of the few games that can provide almost infinite hours of fun) and put our very little own effort in supporting the supporters, both players and organizers. This F2P ideal has always been inherent to the Quake essence, but its now that the gaming scene has become massive that some changes are needed.
With a little bigger rewards for the players and a little bigger support for the admins, more players will take part in the competitions and also the promotional and organizative effort made by the admins will be stronger, providing a more attractive look to the product. With more players taking part in competitions, more potential viewers and followers will arrive, and, hopefully, this would generate an increase of activity into the community.
So please guys, F1 and thanks for your time.
VOTE NOW!
Edited by cajun_ at 08:03 CDT, 22 March 2017 - 5180 Hits