3 features vs 10 features

This post about how PRO player differs from Mediocre player.

Game is hard when your opponent is god. Players love to win.

EXAMPLE: in QL gameplay there are 10 abstract features: a,b,c,d,e,f,g,h,e,j . And pro player uses all 10(due to his skills). But newcomer can use only a,b,c(due to his skills).

And ID make in QC only a,b,c(instead of 10 in QL) for newcomers, this is simplifications, they cutof 7 features. Instead of simplifications, they need to simplify opponents(by using ELO rating).

So ID can complicate(make harder) QC as many as they can, becaouse ELO rating helps you. PRO players will use 10 of 10, middle players 5 of 10, newcomers 3 of 10. Everyone will win 50% of games.

For example: In QL for now

mediocre vs pro

a,d,e vs a,b,c,d,e,f,g,h,e,j (1254 vs 2712)
a,e,h b vs a,b,c,d,e,f,g,h,e,j (1413 vs 2772)
a,b,g,j vs a,b,c,d,e,f,g,h,e,j (1454 vs 2678)
f,b,j,c vs a,b,c,d,e,f,g,h,e,j (1500 vs 2645)
g,b,e,d,a vs a,b,c,d,e,f,g,h,e,j (1843 vs 2788)

mediocre vs mediocre

a,d,e vs d,e,f (1254 vs 1299)
a,e,h b vs f,g,h,e,j (1413 vs 1543)
a,b,g,j vs a,c,d,e,j (1454 vs 1432)
f,b,j,c vs g,h,e,j (1500 vs 1511)
g,b,e,d,a vs c,d,e,f,g,,j (1843 vs 1921)

For example: In QC for now

mediocre vs pro

a vs a,b,c (1254 vs 2712)
b,a vs a,b,c (1413 vs 2772)
c,a vs a,b,c (1454 vs 2678)

mediocre vs mediocre


b vs a (1254 vs 1299)
a vs c (1413 vs 1543)
c vs b (1454 vs 1432)


10 abstract features, this is real features in gameplay, not in my head ;). I just make my text simple for you, not going in to details.

That's why

Instead of simplify game for newcomers, simplify newcomers opponents, by ELO rating