From 960units to 768units (like in Q3/QL)
Do you think it is a good thing considering the fact that some Champions can move ultra fast and "bullrush" at you mindlessly then RL.
I know there's some kind of counter to "bullrush", and this counter is about picking up a tank Champions. But still, it's annoying.
And when they'll fix RL delay these kind of moves will be even easier.
I'm personally not against a range nerf, but why not 900units or even 864units instead of 768units ?
Also, you have to take into consideration that some Champs (usually the fastest ones) got smaller hitboxes, making them harder to hit.
Let me know what you think in this poll I made :
http://www.strawpoll.me/12966287
Do you think it is a good thing considering the fact that some Champions can move ultra fast and "bullrush" at you mindlessly then RL.
I know there's some kind of counter to "bullrush", and this counter is about picking up a tank Champions. But still, it's annoying.
And when they'll fix RL delay these kind of moves will be even easier.
I'm personally not against a range nerf, but why not 900units or even 864units instead of 768units ?
Also, you have to take into consideration that some Champs (usually the fastest ones) got smaller hitboxes, making them harder to hit.
Let me know what you think in this poll I made :
http://www.strawpoll.me/12966287
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