For this week’s Quake Champions Closed Beta test event, we are focusing on monitoring game stability with new backend services in place. In doing so, we will be holding a shorter test event, which will end on Saturday at 5pm ET. The patch being deployed for this build will only include minor fixes, however, we are working on a larger update that will address game performance issues, and this weekend’s test is a prerequisite for that update. We appreciate your continued feedback as it’s helped us to identify stability issues that we’re working to resolve. Thank you to all of our testers for helping us to create an even better Quake Champions.

https://bethesda.net/community/topic/60198/june-2-beta-update

- Still closed
- Some more sensitivity settings
- Sensitivity can only be set in .250 increments now and is back to regular QL/CS computation imho - reply back if you have a solid answer or measured your 360* turn