Name: jamalz
Location:
Posts: 4051
Location:
Posts: 4051
This way we can bounce ideas off of ourselves and maybe try to help Quake champions find a good mod/game play mechanic in order for it to not suck balls.
Quake 1 best mods
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-Q-ball mod, explained before in some threads, basically sacrifice without the obelisks.
- Rocket Arena 1. Full health, self damage 1v1 with all weapons on tiny maps with the start down timer.
- Quake 1 TDM
- Quake 1 CTF with grapple
Quake 1 satisfying moments
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- Water discharge trick. In quake 1 you could actually shoot lg from the water if you synced it when surfacing. It was a neat trick and hard to pull off but it would be stylish as fuck to kill people in this way.
-air rockets and juggling people with lg in the air.
-rocket jumping around maps
- direct grenades (grenades felt amazing)
- quad damage ssg / lg
-sick grapple ctf runs
Quake 2 mods (only played ra2 :<)
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Rocket arena 2
Quake 2 satisfying moments
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-tossing a hand grenade at a mofo and watching them explode
-running down kids with chaingun
-double jumping on random shit during fights with people
Quake 3 mods
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OSP TDM (the balance was legit)
SPACECTF (q3ctf4 and other space maps)
CPMA CTF
Defrag
Quake 3 satisfying moments
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-camping ctf4 with railgun all game (im a cunt)
-defrag maps
-plasma kills / plasma trick jumps during games
-topshots at the end of maps with you as the leader
-sick flick rails and air rockets
-quad lg
Quake Live Mods
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Team arena ctf (runes)
Clan arena
regular CTF
Quake Live satisfying moments
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-Using damage rune + like 20 mines on 1 ambush place in a ctf map and having niggas explode
-taking the armor regen rune and just lg beasting everyone on a map while camping health spawns
-everyone coordinated in a ctf match
-head stomping kids on jump pad in clan arena
Edited by jamalz at 04:41 CDT, 19 July 2017 - 9965 Hits