No launcher. No web browser plug-in. Working Quake3: CPMA port to web based environment is up and running. Notes from the author:
QuakeJS is a port of ioquake3 to JavaScript with the help of Emscripten.Try it out at: http://www.quakejs.com/
This project started to demonstrate the feasibility of browser-based gaming, and what better way than with a classic game whose core gameplay revolves around the kind of responsive APIs that are available with HTML5 today.
Edited by aiken at 10:00 CDT, 1 August 2017 - 12770 Hits
- the game stutters when I shot or get hit by enemies
- there is significant input lag that makes the game unplayable even on casual level
Concept is great I wonder how far they can get with this technology. I wouldn't image Javascript being fast enough to handle the Q3 engine in real time.
Great job devs!