Notes about the Patch and player data reset:
On Thursday, August 3rd, at 9am ET, we will be undergoing maintenance to deploy a new patch, which will include several much requested fixes and adjustments for Quake Champions. During the maintenance period, we will need to reset some player data in preparation for a new update.
Player content that will be reset includes: User States (Armors, Weapons, Attachments, Shaders, Currency) and Challenges.
Content that will NOT be reset includes: Champions, Friends, Skill Rating, Nicknames
- New screen layout integrated
- Player can choose multiple game modes in quick match and match-make between them randomly
- Tutorial videos available from Play Now screen
- Player can observe all current in-match players and blocked players
- Player can now blacklist players, which blocks invites from unwanted users
- Player can now ignore user invites
- Player can now report users
- Fixed sync issues involving projectiles and players to decrease amount of miss hits
- Lag compensation implemented for state changes of collision boxes
- Fixed an issue that could occur when the game would not revert to the player’s native resolution when changing to Borderless mode with a lower aspect ratio
- Fixed a localization text issue
- Updated the list of supported video cards for more correct auto-detect
- Fixed an issue where killed players could become stuck in place and invincible
- Fixed an issue where local configurations would not be saved properly when including Cyrillic letters
- Fixed an issue where Champions were not synchronized with moving objects
- Optimized various memory leaks
- Clutch's "Advanced Shielding" passive has been removed
- Clutch's Active Ability cool-down has now been set to 40 seconds
- Clutch’s Health and Armor stats revised: Health from 150/150 to 100/100; Armor from 50/100 to 100/150
- Slash’s Starting Armor increased +25 ap
- Profile Progression: XP requirements tweaked
- Random Drop: Rebalance of drop rates in Backpacks Crates and Reliquaries
- Crafting: Item prices in shards and dismantle values changed
- New effect for Ranger’s Dire Orb
- Fixed a light effect issue affecting Anarki's Banner vanity item
- Fixed an issue affecting audio during Anarki's hover board movement
- Fixed issue that could occur with BJ Blazkowicz’s shooting animation while dual-wielding
- Fixed a twitching animation issue with BJ Blazkowicz after being shot while idle
- Enemies within 120u of the player are outlined
- New Clutch acceleration icon added
- Fixed an issue where rock and drill medals pop without hitting the 1000 damage requirements
- Fixed an issue when RL damage through Clutch's shield
- Fixed an issue when the Lightning Gun shaft bloomed when colliding with geometry
- Fixed a knock-back issue with the Lightning Gun, Shotgun, Rocket Launcher and Railgun
- Fixed an issue when armor shards didn't fall when the player was killed via Gauntlet
- New weapon pick-up sound, (temporary, will be updated in the future)
- Fixed an issue where the Serial Killer challenge showed the incorrect icon
- Fixed an issue where the player could receive already completed Daily Challenges
- Fixed an issue where Daily Challenges were not showing progress
- Resolved all display issues with the Health and Armor container system
- yaw and pitch mouse settings added to the options screen
- New smaller high resolution enemy arrow indicators
- Improved reliability of enemy arrow indicators
- Fixed an issue where the player count could persist in the lobby
- Fixed an issue where if the player accepted a party invite while in the lobby, he was transferred in custom game
- Fixed issue when Headgear thumbnails are not showing some of the champion's heads
- Early CBT voice back by popular demand
- Red soul widget added into HUD
- Fixed an issue where the Lightning Gun shaft could split into two
- Fixed an issue where spectators saw red markers above the blue team
- Fixed an issue where Clutch’s shield was not visible from 3rd person camera
- X-Ray now turned on by default
- Spectator now sees team-colored outlines on the screen
- Fixed an issue when player spawned in 0 coordinates on second game session
- Fixed an issue when Champion will briefly appear where killed on respawn
- Fixed an issue when full session could stuck on a character presentation screen
- Fixed issue when user movement halts briefly when entering a jump-pad
- Fixed an issue where the draft stage profile level on the nameplate was incorrect
- Fixed an issue where on the death screen, the Champion in the middle always highlighted
- Fixed an issue where the mouse fire input would be stuck if firing between the transition from warmup to Champion selection
- Fixed an issue where the announcer would say "5 minutes warning" at sudden death
- Fixed an issue where the Scoreboard would not display a time limit
- Fixed an issue when Champion Vanity items did not show when displayed on the podium screen in Duel selection
- Fixed an issue when the announcer says "your pick" when an enemy is picking
- Fixed an issue where the soul pickup HUD marker could persist when the soul isn't on its spawn place
- Fixed an issue where the soul can get stuck in any wall and cannot be picked up when User stands close to the wall
- Fixed an issue where the soul can be placed in overhead platform side mausoleum on Burial Chamber
- Fixed an issue when Soul can become stuck on top of head statue in Side Mausoleum on Burial Chamber
- Fixed an issue when enemy Obelisk marker overlapped soul carried HUD
- Fixed an issue where the soul effect could be seen on the weapon in first person view
- Fixed POI blinking issue
- Fixed an issue where picking up the soul immediately after using an ability would cause VFX to stay, preventing the use of that ability until death
- Fixed an issue where the Obelisk does not have player collision
- Fixed an issue when Global timestamps were missing zero padding
- Fixed an issue when chat didn't work on player presentation screen
- Fixed an issue when auto-scroll always worked with every new message
- Fixed issue when loot-box text was not showing correctly
- Loot Box store visuals improved
- Loot Box openings now include category icons for drops
- Loot Box openings now include voice over announcements for epic and legendary drops
- Various localization fixes
- Removed confidential line from watermark
- Fixed an issue where in Duel lobby, there were no opponents nicknames listed
- Fixed an issue where a player would see his own profile picture on all profile pics in Social screen
- Fixed an issue where the player could follow blacklisted player
- Fixed an issue where the player could get 3 medals Mach Complete and Win during one Duel match
- Fixed an issue where the player could not use print-screen while in full-screen
Update: CBT 13.7 Cleanup patch
Today we will be deploying a patch to address a few issues that have appeared along with the deploy of CBT 13. This patch will require us to take the servers down at approximately 3:45pm ET. We do anticipate the maintenance will last a few hours, but we'll let you know as soon as we bring the servers back up.
-Fixed an issue affecting the respawn position of a player
-Fixed incorrect spawn points that could occur in the 4th and 5th rounds of Duel
-Fixed a crash that could occur when exiting Duel mode
-The zoom sensitivity/FOV reverted back to its previous state. Zoomed FOW for all weapons is set to 79 as it was before
-BJ Blazkowicz max base armor set back to 50
-(Updated) Fixed an issue where a user might experience an FPS drop or crash if more than 60 items appeared in their contacts list (friends, search results, blocked users). Further improvements to follow.
Source:
bethesda.net
Links:
@Quake,
twitch.tv
the hp/armor swap is interesting but increasing the cool-down will lead to longer phases of passive play and the speed gain is still ridiculous.
glad slash got more armor though, wouldnt have hurt to increase max-armor by 25 aswell