i am pulling my hair out. some textures work and some not. i put some jpg textures in different sizes smaller then 1024 in textures/mytex/ folder and they work. i use radiant 1.6. then i am putting another jpg similar size to my folder. apply texture in radiant... compile... and i got black surface in quake3. or sometimes quake3 wont run at all. is that dependent of texture size/16 or what..? all tex i have are smaller then 1024 of course. is that some issue to different kinds of jpg files or what...
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