Honestly though, get the computer to have to do what the human has to do, and it wouldn't win so easily. Make it control a robot that sits in front of a PC and plays the game that way, interpreting what it sees on the screen and using a keyboard and mouse as well.
But if all I have to look forward to are friendly coffee pots, then that's a relief. :D
before, these ai vs human matches were turnbased and machines had complete information, so not really comparable to our world ... but now its real time and incomplete information, similar to our world ...
doesnt matter if u feed it a sc 2 map, or a processed map from a camera, camera processing can detect moving objects, can differentiate between grounds, they can recognize kids, animals or gender on your photos ... and if you take a look at these autonomous robots from boston dynamics ... using a good real world physics simulation these robots should be able to teach themselves at the very least all manual work tasks ...
fraud could have absurd spikes in APM. It was dishonest to pretend it was limited to human APM levels. The strategy it played was evidently only possible with that kind of APM.
Not to mention that a proper comparison would also require them looking at the pixels of the screen, not an API. It's a bit lame how people don't notice these details.