Edited by garz at 09:29 CDT, 31 March 2020 - 42489 Hits
don't care much if the game ain't perfectly balancedDefine perfectly balanced. Please do so in a concise and non-arbitrary manner.
... and 15% more randomness ...Headshots simply raise the skill ceiling, there is nothing random about them. Apart from that I'd love to see how you got this "15%" number...
so the weapons are not balanced in UT. That's an interesting claim, considering how many weapons were used frequently in UT99 pro matches: Shock rifle, sniper, flak, RL, mini, pulse and occasionally the bio.
Define perfectly balanced. Please do so in a concise and non-arbitrary manner.
Headshots simply raise the skill ceiling, there is nothing random about them.
Long story short: you misuse terms like "not balanced" and "random" when you are trying to say "not like Q3/QL".
The future of arena fps is vanilla, not cpm."The future of racing is bumper cars".