looks promising, but the trailer for the previous game looked promising too. At least they upgraded now to humanoid characters,
let's hope that the weaponfeel and the general atmosphere is good this time! We are in dear need of a game that is properly serviced! What is going on with QC is just a bad joke!
EDIT: Okay, played it 20 minutes, it is not an Arena FPS, Movement is not important in this game, rockets are slow, only 2 weapons, many Quakers won't like it ... except if they are into Overwatch maybe
They banned me for bantering with an Estonian friend (he pretended to be Azerbaijani, I pretended to be Armenian in the midst of a Diabotical "CA" XvX team game... in that year's august on release), with no way to question or challenge that assinine ban or to explain myself.
I hope this game does well and wish the best for the developers (for example, 2gd, he seems like a decent man even though I do not personally know him) but I shall just shrug about it when it doesn't...
as a longtime quaker, the game felt very different and i had to switch from thinking this is quake and then i slowly understood the dynamics and i liked it, its fun and more casual, but you can try hard AF and when you time your abilities, especially movement abilities, then you can two shoot people, do air rockets, which feel rewarding and all the sha-bang, except defrag all over the map. Regarding movement, at first it felt really slow, but then they revamp the crouch-sliding method, which transfers momentum, but you are speed capped. For those who played overwatch its like the revolver guy slide but smother.
The engine is smooth AF, kudos to the team for that. Also aim and hit is bang on.