my new favorite is from VehicleAI.cpp:
//HACK: always choose player as the enemy... something is broken somewhere,
// and this is a quick way to get some gameplay out of this for now. Deadlines pwn.
ai.cpp
// Fixme! Is this safe to do immediately?
// Fixme! Better guys should drop better stuffs! Make drops related to guy type? Do something cooler here?
and around that /* DONT DROP ANYTHING FOR NOW
those raven guys are poets
Ai_states.cpp: (really like that :)
//FIXME: head, too?
//FIXME: from joint to parent joint?
//FIXME: not small joints...
and potheads
voicecomms.cpp
// FIXME!!! FIXME!!! This should be unreliable - this is very bad
networkSystem->ClientSendReliableMessage( outMsg );
//HACK: always choose player as the enemy... something is broken somewhere,
// and this is a quick way to get some gameplay out of this for now. Deadlines pwn.
ai.cpp
// Fixme! Is this safe to do immediately?
// Fixme! Better guys should drop better stuffs! Make drops related to guy type? Do something cooler here?
and around that /* DONT DROP ANYTHING FOR NOW
those raven guys are poets
Ai_states.cpp: (really like that :)
//FIXME: head, too?
//FIXME: from joint to parent joint?
//FIXME: not small joints...
and potheads
voicecomms.cpp
// FIXME!!! FIXME!!! This should be unreliable - this is very bad
networkSystem->ClientSendReliableMessage( outMsg );
Mon | Tue | Wed | Thu | Fri | Sat | Sun |
1 | 2 | |||||
3 | 4 | 5 | 6 | 7 | 8 | 9 |
10 | 11 | 12 | 13 | 14 | 15 | 16 |
17 | 18 | 19 | 20 | 21 | 22 | 23 |
24 | 25 | 26 | 27 | 28 | 29 | 30 |
31 |
Edited by koyaan at 17:49 GMT, 8th Jan 2006 - 2777 Hits