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250 FPS QL League - Season 2 (No comments)
Posted by Danmer @ 12:58 CDT, 2 April 2025 - iMsg
250 FPS QL League returns with a second season!

The league will run for two months, starting on April 12, 2025. There will be a lot of interesting matches for the total prize pool 3,500$ by EGB. They also provide an opportunity to place bets on each match. So you can even earn a little money if you know the players well enough.

The league will start with four qualifying tournaments for everyone. First and second places will advance to the main part, where they will play with 8 invited players in a round-robin system. The top four players will compete in the super final for an additional prize.

The fate of the next seasons depends on your support: reposts, views, reactions, comments, and bets. So don't let us down!

Schedule, streams, rules, links, etc: https://250fps.com

65 Hits
Quake Strike v0.82 (1 comment)
Posted by baron Railgun @ 19:34 CDT, 31 March 2025 - iMsg
I made Quake Strike, which is a combination between Quake3 and Counter Strike mechanics, which you can play versus your friends if they are skilled at fps players but not so good at Quake, given increased weapon damage, movement hinder if you wear too much armor, increased gauntlet damage based on the scarcity of player's health (the lesser health you have, the bigger the damage), increased lightning damage versus armored opponents, bc electricity versus iron, weapon and items spawn increased to 30 s and more, like in Quake2, to strategize more, and so on.

Mod based on ioquake3,
link for the code and exes here:

https://github.com/baronRailgun/QuakeStrike-v0.82

Gonna set a server online as well at a later time.


The code have only been tested versus bots, their code have not been modified though, yet. It should work ok with players though.


small gameplay footage here:
https://www.youtube.com/watch?v=TWgmVuYNOCA&t=1s
Edited by baron Railgun at 13:55 CDT, 4 April 2025 - 207 Hits
Magnetic keyboard (No comments)
Posted by BalkanFM @ 17:01 CDT, 29 March 2025 - iMsg
Anyone have any experience with these type of keyboards? Im interested because of the instant activation and deactivation that you can configure.. im thinking about getting one to be able to play defrag and jump with the spacebar like im used to after so many years. I just cant get myself to jump with mouse2 and i think its a bad option for all other quakes as it hinders your aiming.
Please post some suggestions which one to get
399 Hits
Best mouse in 2025 (3 comments)
Posted by BalkanFM @ 16:52 CDT, 29 March 2025 - iMsg
So whats the mouse to get nowadays? 1000hz, no smoothing and no accel or other processing interfering.. no negative/positive accel when doing fast motions and a high malfunctioning speed.. quality switches that are responsive and fast.. thats what im looking for in a mouse if anyone has any suggestions based on those criteria
Edited by BalkanFM at 17:37 CDT, 29 March 2025 - 525 Hits

<< Comment #1 @ 16:35 CST, 27 November 2011 >>
By Israel no_il 
Just because cpm players only play cpm3a/cpm22 does not make pukka3tourney2 "new".
Industrial is an amazing map, hope to see it in more cpm cups. Great cup overall, thx and play industrial.
<< Comment #2 @ 23:46 CST, 27 November 2011 >>
By psychoxou xou  - Reply to #1
Why are you saying it's "new" ?
<< Comment #11 @ 13:54 CST, 30 November 2011 >>
By Sweden blaze  - Reply to #1
plus, it looks just amazing with some eyecandy on!
<< Comment #3 @ 03:04 CST, 28 November 2011 >>
By Finland gaiia 
The winner of this poll might get featured in some of our future cups.

Also some people have asked me about the "fragmovie" I'm making of the cup. There have been some delays but it's still in the making. Due to the shortage of frags, it won't be long, but it will include lots of other stuff as well.
<< Comment #4 @ 04:08 CST, 28 November 2011 >>
By Somalia Joker_ 
It is obvious, toxicity will win
<< Comment #6 @ 05:59 CST, 30 November 2011 >>
By USSR kuso  - Reply to #4
It's "Evolution" actually.
<< Comment #15 @ 14:57 CST, 2 December 2011 >>
By Somalia Joker_  - Reply to #6
Whatever, who cares?
<< Comment #17 @ 16:57 CST, 3 December 2011 >>
By Israel no_il  - Reply to #4
doesn't look like it =).
Edited by no_il at 17:19 CST, 3 December 2011
<< Comment #5 @ 22:42 CST, 29 November 2011 >>
Industrial is my favorite. Not only because it looks nice, but because it seems to play lightning-fast. From watching the stream and actually playing it on FragLove, there's some useful jumps in CPM, both the MH and RA are risky to obtain, and it is overflowing of connectivity.

This is why we should respect the people in the professional level design industry, because more often than not the industry guys tend to make the best stuff imo. It's kind of like how you respect your elders in karate, etc. because they are the ones that managed to gain enough experience to become "teachers", etc. Congrats Hipshot. :)
<< Comment #18 @ 15:06 CST, 11 December 2011 >>
By RI-US ia  - Reply to #5
link to industrial? I wanna see it!
<< Comment #19 @ 15:35 CST, 11 December 2011 >>
By Q3 EmeraldTiger  - Reply to #18
http://q3a.ath.cx/map/industrial/

It's still in beta (hence not on ..::LvL yet) and it takes a while to download, but it's worth it for sure. I'd also recommend checking out his other maps like Solitude and Crescent - Hipshot knows how to make some mean stuff. :)
<< Comment #20 @ 16:11 CST, 11 December 2011 >>
By RI-US ia  - Reply to #19
Oh nice. Googling industrial and quake just does not work.
<< Comment #7 @ 06:52 CST, 30 November 2011 >>
By France Sylver 
I think industrial would be really interesting for 2v2, this map is really huge and can be devided in two areas.
It would need another YA. But maybe the map is too much wide open ?

And add the PU where is the 25H near low rl bump.

This is just my opinion.

We believe in you Gaiia. If I can help you, don't hesitate. ;)
<< Comment #8 @ 07:43 CST, 30 November 2011 >>
By Bulgaria Nzr0  - Reply to #7
industrial? huge? what's in the baguettes, mate?
<< Comment #9 @ 11:19 CST, 30 November 2011 >>
By France Sylver  - Reply to #8
For a duel map, this map is a bit large. (I agree that "huge" is overdone)
<< Comment #10 @ 12:29 CST, 30 November 2011 >>
By Bulgaria Nzr0  - Reply to #9
Geometrically it might be a bit big, but structurally I think it's small as you're never more than 2 jumps away from having a line of sight on the enemy.
<< Comment #12 @ 15:35 CST, 30 November 2011 >>
By France Sylver  - Reply to #10
Yes, I agree, that's why I said it might be too "wide open". Badly.
Maybe remove at least rg.
Dunno. I'm just doing pointless suggestions.
<< Comment #13 @ 00:34 CST, 1 December 2011 >>
By Q3 EmeraldTiger  - Reply to #12
I don't think it's that big. It's smaller than Campgrounds and Furious Heights I think. It's not that wide open either imo. The only really open area is the main PG area, but for the most part it feels pretty tight.
<< Comment #14 @ 12:52 CST, 2 December 2011 >>
By Latvia Lisk 
Big5 + eiz + pukka = solid conservative-ish map pool
<< Comment #16 @ 15:04 CST, 2 December 2011 >>
By grey kg 
the one with the things and stuff
<< Comment #21 @ 01:58 CST, 12 December 2011 >>
By esr_green ios 
im surprised solitude wasnt featured in ze cup http://q3a.ath.cx/download.php/solitude.pk3
<< Comment #22 @ 23:39 CST, 27 December 2011 >>
I liked Industrial the most. One of the maps - the one played in the final map of the finals - is horseshit, but I mean that in the most sincere and respectful manner possible.

I have no idea what it's called but it's too big. Take the ratio of all maths and cut it by 1/2. For me it just doesn't capture the spirit of CPM gameplay. It seems more Q3 like in that somebody can just run and run and run.

The map with the teleport on the floor has a lot of promise. Terifire or whatever his name is, showed me a personalized style. I liked watching him play around the armors.

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