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EmeraldTiger
EmeraldTiger
Posts: 478
Popularity: Nobody (0%)
Level:  Regular
Registered:  12 Jan 2011
Email:  Undisclosed
Full Name:  Ricardo Stevenson
Age:  28
Location:  
iM Replies:  Y
Timezone:  America/Chicago
Country:  United States of America
Avatar:  Q3
Homepage:  emeraldproductions•weebly•com/
Config:  None uploaded
Drafts:  0
Judgements:  245 made, 181 received
Bets Placed:  0 (Rank: -)
E$ Money:  500 (500 available)
E$ Savings:  1000
Buddied by:  2 users
Last Login:  27 Jan 2024
Theme:  Custom theme

Buddy list: Description:
Video game design and artwork, in operation since 2010.


Recent Posts

Topics Replies Type
Re: Tried QL after some huge break and i
Posted @ 23:03 GMT 26 Jan 2024
Quake Live's version of Realm of Steel Rats was done by Pawel "ShadoW" Chrapka,
(1)
Forum
Re: John Carmack plays Q3
Posted @ 21:44 GMT 3 Jul 2023
Quake 2 RTX is nothing more than a visual "upgrade" (in quotes because honestly
(11)
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Re: John Carmack plays Q3
Posted @ 19:56 GMT 20 May 2023
It's tantamount to betrayal to insist that the person that's responsible for mak
(4)
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Re: Re:Mobilize - Coming June 16
Posted @ 17:03 GMT 10 Apr 2023
Thank you! There's some hook mods already, but the Re:Mobilize version of the
(0)
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Re:Mobilize - Coming June 16
Posted @ 23:18 GMT 9 Apr 2023
[youtube=https://www.youtube.com/watch?v=KZOgpGb6YM0] [b]Bounce. Climb. Hook.
(2)
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Re: Quake 1 Update - Horde mode
Posted @ 14:37 GMT 12 Feb 2022
Arcane Dimensions and Alkaline are very unlikely to be added to the remaster bec
(1)
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Re: czm solves subconvexity problem, rel
Posted @ 23:01 GMT 21 Jan 2022
But can he solve P=NP? :p In all seriousness that's really cool. I hope a lot
(0)
News
Keys and One-Time Events
Posted @ 00:53 GMT 24 Mar 2021
The map "Elder" from Quake Live is notable for introducing two new game mechanic
(3)
Journal
Re: Boomer Shooters are booming
Posted @ 03:57 GMT 20 Feb 2021
Xonotic and Warfork are also still kicking. Warfork is mostly more traditional b
(0)
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Re: Arena FPS games are dead
Posted @ 21:22 GMT 16 Feb 2021
Yeah I love the physics in Xonotic. And their weapons are pretty unique too. Som
(0)
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Re: Arena FPS games are dead
Posted @ 19:59 GMT 16 Feb 2021
What are your opinions on Xonotic, which has some more unusual weapons not found
(2)
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The nature of randomness and short-term memory in AFPS
Posted @ 22:06 GMT 15 Feb 2021
So in my mod Uber Arena, one of the taglines I emphasize in promoting it is that
(15)
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Re: Arena FPS games are dead
Posted @ 21:06 GMT 15 Feb 2021
The AFPS dilemma: If you make a new arena FPS game as pure as possible and ad
(7)
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Re: Uber Arena
Posted @ 01:20 GMT 10 Dec 2020
For those interested, I was recently a guest on the InTheKeep podcast with TheMo
(0)
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Re: New arena shooter
Posted @ 11:02 GMT 21 Nov 2020
100% this; expanding the boundaries of arena FPS like this game is one of the be
(0)
Forum
Re: Directional Gravity in Arena FPS
Posted @ 04:16 GMT 20 Sep 2020
I think the issue could be sudden jumps / transitions between different directio
(0)
Journal
Directional Gravity in Arena FPS
Posted @ 05:23 GMT 18 Sep 2020
One of the ideas that I originally wanted to implement in Uber Arena, but halted
(9)
Journal
Re: Diabotical - full release tomorrow
Posted @ 05:07 GMT 18 Sep 2020
Fair enough. Though hopefully the solution is adjusting the hitbox to fit the mo
(0)
Forum
Re: Diabotical - full release tomorrow
Posted @ 23:31 GMT 15 Sep 2020
Xonotic was just cool in general. It had some unique ideas for weapons, like the
(0)
Forum
Re: Diabotical - full release tomorrow
Posted @ 05:39 GMT 15 Sep 2020
Also, something I forgot to mention in my first response. I was a little iffy on
(4)
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