ESReality - Where Gaming Meets Reality
Not Logged In | Login | Register
13:39 CST - 924 users online
Latest Columns
JeeQL CTF NC Round 1 matches (12 comments)
Posted by nicerdicer @ 18:41 CDT, 23 March 2012 - iMsg
The JeeSports CTF Nations Cup has reached round 2 now. We would like to present a little review on round 1 with detailed insight on the most exciting matches. In the Nations Cup opening match Norway faced The Netherlands. The encounter of those Group 1 teams took a brief ending sinc
Edited by nicerdicer at 09:39 CDT, 31 March 2012
Why draft leagues? Are clans obsolete? (43 comments)
Posted by peterg @ 13:44 CST, 22 February 2012 - iMsg
Quake and deathmatch in general has a problem, we lack players and often our communities are small and/or dwindling. In communities such as these with hundreds of players, or even less, it is hard to have enough clans form for proper competition. Clans work best when you have hundreds of them comp
Edited by peterg at 11:11 CDT, 14 March 2012
Punishment in Quake (94 comments)
Posted by Memento_Mori @ 15:04 CST, 18 February 2012 - iMsg
What is punishment? Proper punishment has two purposes. First, to teach the offender a lesson. Second, to wield repressive action and make potential offenders consider twice. A form of punishment that fails to fulfill both aspects should be considered unsatisfactory, and replaced with one that su
Edited by Memento_Mori at 06:25 CST, 2 March 2012
Gaming is life. (94 comments)
Posted by Leth4L @ 02:08 CST, 13 February 2012 - iMsg
The above statement came as no surprise to me when it was made on my duel challenge thread. I was almost hoping that someone would make it. It was not a well thought out post, not even a poor dito. No, it was a knee jerk reaction, one of many symptoms of a dying community. Let's examine what
Edited by iNkind at 11:20 CST, 13 February 2012
Mappools and picking systems (61 comments)
Posted by twister @ 12:43 CST, 2 February 2012 - iMsg
Indroduction The following column is based on my experience as tournament organiser having hosted various rtcw cups throughout the years as well as my experience as player. The reason for the post is my frustration with tournaments having stupid, inconsistent systems, mostly because of admins bli
Edited by iNkind at 17:27 CST, 2 February 2012
Pondering STA QW TDM Draft North America (26 comments)
Posted by peterg @ 20:00 CST, 31 January 2012 - iMsg
Last night QW Central Season 2 draft took place without a hitch. There was a bit of drama the night before as B1aze tried to use Russian voodoo mathematics on us to trick us into securing stronger draft order for him but it was resisted. The draft went quickly once all the captains congregated on
Edited by peterg at 11:12 CDT, 14 March 2012
Consoles vs. PC's (13 comments)
Posted by G.I. Jonesy @ 13:33 CST, 11 January 2012 - iMsg
Shit and fuck and cunts. Now that i've got your attention, why don't we once again go over why PC's are the future and consoles are quickly becoming the past. Point 1: Consoles are gay. Point 2: PC's can play any game a console can (and play them better than consoles), whil

Gaming in the Middle East 2011 (21 comments)
Posted by azxx @ 06:36 CST, 10 January 2012 - iMsg
Hey guys, spammah from the UAE has made an informative post regarding gaming in this region. You can read it here: http://www.gaming420.com/thread-2033.html Here's an excerpt: Starcraft 2 might finally have the spotlight that it has always wanted in the Middle East scene with the rise

The Beauty of Quake (22 comments)
Posted by daniel` @ 14:15 CST, 9 January 2012 - iMsg
It starts with an exposure to one Quake. Maybe it was Quake Live. Or maybe it was Quake 3 and it just blows you away. Deathmatch games like Quake, perhaps they are on a decline and well past their maturity stage and growth stage but at the end of the day, deathmatch will like books never die. There

STREAM WHILE YOU PLAY (20 comments)
Posted by ins @ 22:52 CST, 7 January 2012 - iMsg
Well basically i read this magnificent guide by phil on how to setup an high def stream for fps. That guide only has 1 problem that I can see, you can only do it if you have a 2 PC Setup, or at the very least 2 monitors like defi explained at this awesome thread. So, after weeks of trying lots
Edited by ins at 00:32 CST, 9 January 2012
My [almost] Dreamhack Winter 2011! (69 comments)
Posted by ins @ 21:06 CST, 29 November 2011 - iMsg
Some people think i dodged on purpose, but here is the story from my perspective about why i couldn't attend Dreamhack. I'll try to start from the very beginning where i tried to qualify for DH. [hide=Sunday, November 6th] ZOTAC Quake Live Cup #108 1st place: 100€ + slot for DreamH
Edited by ins at 21:10 CST, 29 November 2011
The future of QL TDM events. (109 comments)
Posted by Nukm @ 09:26 CST, 28 November 2011 - iMsg
Post DHW 2011 we gotta ask ourselves, is there a future for QL TDM LAN events? Let me start with a recap of how I saw the development of things TDM related this year as an intro for the discussion. edit: i definitely rambled too much and went a big offtopic, if you followed the scene you might aswe
Edited by Nukm at 09:26 CST, 28 November 2011
A brighter future (148 comments)
Posted by Memento_Mori @ 13:58 CST, 27 November 2011 - iMsg
For esports, and for Quake. A bold title for a column maybe, but it is what I feel after this last DreamHack Winter 2011. The first argument is that the esport crusade, that began twelve years ago and has always been surrounded by doubts, has finally settled foot on a strong ground. StarCraft 2 –
Edited by Memento_Mori at 16:43 CST, 27 November 2011
So you want to be a caster (40 comments)
Posted by !phil @ 09:22 CST, 19 November 2011 - iMsg
Casting is a big part of e-sports. If you do it right, its promoting your love of video games, whatever video game that might be, and introducing more people to something that you personally find highly entertaining. But if you do it wrong, best case scenario you won't have an audience and wo
Edited by !phil at 18:51 CST, 19 November 2011
DreamHack: Expectations (28 comments)
Posted by daniel` @ 10:20 CST, 18 November 2011 - iMsg
Now that we have seen the groups and the seeding I think its safe to say, DreamHack will soon be under way. Funny, how few team deathmatch teams signed up really. It would have been a shame if this event was only team deathmatch. Thankfully, duel has saved the day and after much whine (and rightfull
Edited by Herr at 22:15 CST, 21 November 2011
<< Previous Page || Next Page >>
Conceived and created by Sujoy Roy (Legal Notices)
RSS Feed Information, Link Buttons and Banners