In order to establish eSports as an officially recognised sport around the world many things need to be done. Organisations need to be strengthened, tournament organisers need to work together and the players need to put themselves in the media whenever possible. Angel Munoz is the man behind The Cyber Athlete Professional League (CPL), and has been a strong force in eSports since the infancy of the sport and had a great impact on the growth of eSports. He was asked what needs to be done to secure the future of eSports:
Angel Munoz: "Cooperation between all tournament organizers. Every month I read about another organisation that is going to reinvent the sport and do things better than everyone else and then another and yet another. Worse yet, a few of them embellish with promotional statements like: "we are the only true open league in the world" or "we are the largest league" etc. Honesty and cooperation is needed from all of us right now, that is if we really want to be recognized internationally as a true sport, and not a geek's hobby. I have come to realize that the emphasis on large cash prizes, as a way to build the sport, actually ends up creating an odd caricature of esports. We all need to do a better job at emphasizing the competition, concentrating on basics: the exhilaration of victory and the agony of defeat. As simple as the statement sounds, it truly capsulizes the essence of all successful sports."
[Alex Riley. (2006). The Future of e-Sports. Available: http://www.ukterrorist.com/articles/esports/ . Last accessed 17 June 2006.]
Munoz mentions how in order to express the excitement and entertainment to be had by watching eSports, they [the participant and viewer] need to focus on “The exhilaration of victory and the agony of defeat” concepts that the general public can relate to and are universally compatible with any other sport.
* Angel Munoz - founder of the Cyberathlete Professional League
Angel Munoz: "Cooperation between all tournament organizers. Every month I read about another organisation that is going to reinvent the sport and do things better than everyone else and then another and yet another. Worse yet, a few of them embellish with promotional statements like: "we are the only true open league in the world" or "we are the largest league" etc. Honesty and cooperation is needed from all of us right now, that is if we really want to be recognized internationally as a true sport, and not a geek's hobby. I have come to realize that the emphasis on large cash prizes, as a way to build the sport, actually ends up creating an odd caricature of esports. We all need to do a better job at emphasizing the competition, concentrating on basics: the exhilaration of victory and the agony of defeat. As simple as the statement sounds, it truly capsulizes the essence of all successful sports."
[Alex Riley. (2006). The Future of e-Sports. Available: http://www.ukterrorist.com/articles/esports/ . Last accessed 17 June 2006.]
Munoz mentions how in order to express the excitement and entertainment to be had by watching eSports, they [the participant and viewer] need to focus on “The exhilaration of victory and the agony of defeat” concepts that the general public can relate to and are universally compatible with any other sport.
* Angel Munoz - founder of the Cyberathlete Professional League