Let me first address the points raised by JonJay about comparing different competitions, where unfortunately I will be forced to use a 'real life' analogy to make a point. On the side of JonJay I believe there is a case for making these statements and the case has some validity.
If we were to compare gaming (in its entirety) to motor racing; there are a number of championships which are available under the umbrella of 'motor racing'. F1, F3000, Touring Cars, to name but a few. Now in support of JonJays arguments, well how can we compare each of these to create a general view of 'who is the best driver'. In short, we can't it's not a feasible comparison, because in each class of motor racing there are different variables and environments.

Now granted we cannot say there is one ultimate champion of racing. However, we must ask ourselves is this model applicable to the situation in which we are in. There are a large amount of gamers who compete in a category of game known as duel.

du•el Audio pronunciation of "duel" ( P ) Pronunciation Key (dl, dy-)
n.

1. A prearranged, formal combat between two persons, usually fought to settle a point of honour.
2. A struggle for domination between two contending persons, groups, or ideas.


In paragraph two of Red's article he states how he sees the 1v1 players as a breed, a division of gamers. In this case a ranking can in theory be applied, if there were a series of races in different cars which spanned a series of tracks and all competitors took part, in this case you could call it a ranking and indeed an accurate one. However again this model can't be applied, the personal tastes of gamers mean that they each like to play different games. It is true that there is a collection of gamers who move from game to game playing professional duels but at the moment they are in the minority.
To support JonJay there are several people who we know are top players, who are not represented in an accurate way in this ranking, simply because of the lack of high profile tournaments. Although as a concept, pre-empting the existence en-mass of the 'pro gamer' the ranking again remains validity. If we presume that all players in the ranking are those who move from game to game to win money, then we have an accurate way of tracking that and I think you would agree that in theory this is a direction which is highly probable.
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