ESReality - Where Gaming Meets Reality
Not Logged In | Login | Register
13:06 CST - 1580 users online
List · Edit · iMsg
divide
divide
Posts: 4
Popularity: Nobody (0%)
Level:  New User
Registered:  4 Feb 2006
Email:  Undisclosed
Full Name:  
Age:  38
Location:  
iM Replies:  N
Timezone:  Europe/London
Country:  United Kingdom
Avatar:  Default
Homepage:  
Config:  None uploaded
Drafts:  0
Judgements:  0 made, 0 received
Bets Placed:  5 (Rank: 266)
E$ Money:  500 (500 available)
E$ Savings:  2718
Buddied by:  0 users
Last Login:  30 Jun 2011
Theme:  Custom theme

Description:
No description submitted.


Recent Posts

Topics Replies Type
Re: HLDM, GARPY STYLE
Posted @ 12:10 GMT 8 Feb 2006
You were right the first time though. You can hold it down to bunny. You have to
(0)
Movie
Re: HLDM, GARPY STYLE
Posted @ 11:28 GMT 8 Feb 2006
You were right man. You have to time the jump it perfectly in HL (probobly in th
(4)
Movie
Re: HLDM, GARPY STYLE
Posted @ 22:37 GMT 7 Feb 2006
It's the same movement physics as quakeworld (HL is the qw engine with better gf
(1)
Movie
Re: HLDM, GARPY STYLE
Posted @ 21:56 GMT 7 Feb 2006
That's funny. I just recently added garpy to my msn to get one of these demos fr
(13)
Movie
                                                                                                                                                                                                                                                                                                                                                                                                               
Conceived and created by Sujoy Roy (Legal Notices)
RSS Feed Information, Link Buttons and Banners