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Re: CPM Monday Mayhem
Posted @ 11:17 GMT 4 Apr 2017 Because Reflex has Turbo Tuesday
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Re: Reflex Arena - Launch Trailer
Posted @ 11:25 GMT 4 Mar 2017 Honestly i think we don't have to expect better graphics from an arenaFPS. It's
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Re: King of 3a
Posted @ 14:41 GMT 20 Jan 2017 avenge me, santile
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Re: King of 3a
Posted @ 11:58 GMT 20 Jan 2017 "POSTPONED for a week or two out of respect to a well known CPMA community membe
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Re: g100s
Posted @ 20:41 GMT 16 Aug 2016 On the same day Logitech announced their new mx300/g100(s) shaped mouse with the
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Re: QuakeCon 2016 Power Rank
Posted @ 13:06 GMT 25 Jul 2016 Damn women, they always find a way to marry into a royal family...
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Re: QuakeCon 2016 Power Rank
Posted @ 12:04 GMT 25 Jul 2016 Haha, i guess it does pave the way for success!
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Re: QuakeCon 2016 Power Rank
Posted @ 12:01 GMT 25 Jul 2016 Excuse me for hijacking this thread a bit but...
If i'm not mistaken, this ol
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Re: Reflex 0.37 Update Released
Posted @ 07:20 GMT 9 Nov 2015 Yeah i noticed that too on the official Reflex forums =D hence i just went back
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Re: Poll regarding movement
Posted @ 00:55 GMT 9 Nov 2015 edited my post.
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Re: REFLEX 0.37.3 Update & Birthday Stre
Posted @ 00:00 GMT 9 Nov 2015 The test build you pointed me towards yesterday was... very experimental, to say
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Re: Armor idea
Posted @ 23:15 GMT 8 Nov 2015 Yes, you are right. Personally i think the devs have taken the gameplay basics o
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Re: Armor idea
Posted @ 22:58 GMT 8 Nov 2015 Hmm yeah could be... In a sense, quickly grabbing a 'shard' or barely 'charged'
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Re: Armor idea
Posted @ 15:28 GMT 8 Nov 2015 [q]Ofcourse there would need to be a cooldown for the player who last picked it
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Re: REFLEX 0.37.3 Update & Birthday Stre
Posted @ 14:17 GMT 8 Nov 2015 Eating nades never was this healthy!
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Re: Armor idea
Posted @ 14:11 GMT 8 Nov 2015 Yeah, imo it would be awesome if the devs are open to gameplay testing in a late
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Re: Armor idea
Posted @ 14:06 GMT 8 Nov 2015 Well technically red would still be the most valuable item as described above, i
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Re: Armor idea
Posted @ 13:59 GMT 8 Nov 2015 [q]so you won't be dependent on the hated armor [b]timers[/b] anymore, and added
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Re: Armor idea
Posted @ 21:23 GMT 6 Nov 2015 Sadly when speaking about gameplay changes you are soon stepping in dangerous te
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Re: Armor idea
Posted @ 17:56 GMT 6 Nov 2015 :(
So that means you're up for it?
huehuehue
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