ESReality - Where Gaming Meets Reality
Not Logged In | Login | Register
02:15 CST - 1472 users online
List · Edit · iMsg
Wurlitzer
Wurlitzer
Posts: 6
Popularity: Nobody (0%)
Level:  New User
Registered:  8 Oct 2011
Email:  Undisclosed
Full Name:  
Age:  Undisclosed
Location:  
iM Replies:  Y
Timezone:  Europe/Copenhagen
Country:  Unset
Avatar:  Default
Homepage:  
Config:  None uploaded
Drafts:  0
Judgements:  0 made, 0 received
Bets Placed:  0 (Rank: -)
E$ Money:  500 (500 available)
E$ Savings:  1000
Buddied by:  0 users
Last Login:  10 Oct 2011
Theme:  Custom theme

Description:
No description submitted.


Recent Posts

Topics Replies Type
Re: kinzuadder
Posted @ 13:21 GMT 10 Oct 2011
OK I got it, that totally worked. I didn't realize the axis of the wheel was con
(0)
Forum
Re: kinzuadder
Posted @ 20:31 GMT 9 Oct 2011
OK thanks, I'll give it a shot.
(0)
Forum
Re: kinzuadder
Posted @ 15:57 GMT 9 Oct 2011
OK, it's not just me, then. I'm wondering if it was loose on the original kinzu,
(3)
Forum
Re: kinzuadder
Posted @ 15:57 GMT 9 Oct 2011
Can't see how you would do that? The wheel is a moving part, so if I glue it...
(1)
Forum
Re: kinzuadder
Posted @ 15:03 GMT 8 Oct 2011
Thanks for posting this. I successfully made a kinzuadder - however, I have a q
(8)
Forum
                                                                                                                                                                                                                                                                                                                                                                                                               
Conceived and created by Sujoy Roy (Legal Notices)
RSS Feed Information, Link Buttons and Banners