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Re: KILLING X ZONE - Xonotic Community M
Posted @ 21:26 GMT 5 Oct 2012 I'm honored :D
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Movie
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Re: KILLING X ZONE - Xonotic Community M
Posted @ 18:34 GMT 5 Oct 2012 On a developer's POV:
Dunno, you have to ask the players, I'm nowadays only doi
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Movie
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Re: KILLING X ZONE - Xonotic Community M
Posted @ 15:35 GMT 5 Oct 2012 "right now it doesn't look like it nor looks finished."
Simply because it is
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Movie
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Re: KILLING X ZONE - Xonotic Community M
Posted @ 15:15 GMT 5 Oct 2012 I wonder how many more times you edit this reply :D
On your first statement,
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Movie
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Re: KILLING X ZONE - Xonotic Community M
Posted @ 15:01 GMT 5 Oct 2012 Awesome video, not to mention I'm featured 3 times :D
Notes about some stuff
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Movie
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Re: xonotic configs
Posted @ 22:29 GMT 29 May 2012 There's only one guy who works on the stats system IIRC (called Antibody), with
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Forum
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Re: xonotic configs
Posted @ 22:27 GMT 29 May 2012 I cannot even tell how many times I already said this, but here it goes n+1:
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Forum
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Re: xonotic configs
Posted @ 22:17 GMT 29 May 2012 On the first note, for us, there's no easy and clear difference between develope
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Forum
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Re: xonotic configs
Posted @ 21:31 GMT 29 May 2012 I fear this is not a proper way to ask for a feature.
For me, I cannot tell wha
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Forum
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Re: xonotic configs
Posted @ 21:28 GMT 29 May 2012 I love how you like to ride your "removeredundantweapons" horse, when it was alr
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Forum
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Re: couple of xonotic questions
Posted @ 12:45 GMT 29 May 2012 IDK if this is allowed, if not, don't hurt me :D
Szerintem hagyd a fenébe az
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Forum
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Re: couple of xonotic questions
Posted @ 12:36 GMT 29 May 2012 You're mostly welcomed. If you'd like to keep in touch with the rest of the more
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Forum
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Re: couple of xonotic questions
Posted @ 12:34 GMT 29 May 2012 asyyy already told you about our antiwallhack protection. Also, the engine has b
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Forum
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Re: couple of xonotic questions
Posted @ 12:28 GMT 29 May 2012 I don't understand the question fully, could you please elaborate? Btw. we ship
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Forum
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Re: couple of xonotic questions
Posted @ 12:25 GMT 29 May 2012 I woulnd't recommend the game to be run on 512, the very very minimum I think is
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Forum
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Re: couple of xonotic questions
Posted @ 12:21 GMT 29 May 2012 1. somehow my fullbright playermodels have greyheads?
You used gl_picmip I as
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Forum
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Re: Do you think xonotic has a future?
Posted @ 15:55 GMT 17 May 2012 Also does QW and Ut99!!!oneoeneleven
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Forum
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Re: Do you think xonotic has a future?
Posted @ 12:11 GMT 17 May 2012 nope.avi
I'm not against being buchered by better players. The game is all ab
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Forum
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Re: Do you think xonotic has a future?
Posted @ 15:36 GMT 15 May 2012 Future as is? I think you don't understand to main principles and idea behind Xo
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Forum
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Re: Xonotic 0.6 released
Posted @ 22:28 GMT 14 Mar 2012 Yep, I had that today too.
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News
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