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Re: Movement
Posted @ 23:30 GMT 21 Mar 2016 hud_speed2_show 1
i've never seen anyone mention it or in any guides, but th
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Re: [Logitech G100S] cannot rocjket jump
Posted @ 13:34 GMT 31 Jan 2016 G100s simply doesn't have a huge malfunction speed, I think the Kinzu v3 might a
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Re: Does anyone use foot-pedals for bind
Posted @ 21:20 GMT 4 Nov 2015 the opposite. you have to let go of a movement key if its on the keyboard
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Re: Reflex 0.34 is out, so is this video
Posted @ 19:54 GMT 17 May 2015 accel is coming in the next couple patches iirc
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Re: a few questions from a noob...
Posted @ 04:28 GMT 11 May 2015 yes then you have giant ammo packs in MH hall you can't see through
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Re: a few questions from a noob...
Posted @ 06:17 GMT 10 May 2015 3D armors are bigger than simple which allows you to see RA on ZTN for example.
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Re: Edit: CHAMS unique concept explained
Posted @ 21:44 GMT 5 May 2015 looks awesome
how does/will the game run performance wise? what about input?
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Re: Edit: CHAMS unique concept explained
Posted @ 19:27 GMT 3 May 2015 yeah if you look at the timestamps, silent and loud are both 4.5~ seconds. loud
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Re: Are rocket jump scripts allowed?
Posted @ 03:21 GMT 14 Feb 2015 you have no control over your height and it's easy enough to do a max RJ if you
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Re: S. Hawking claims AI might replace u
Posted @ 21:24 GMT 15 Dec 2014 the hypothesis is that once AI becomes intelligent enough, it will be able to re
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Re: microsecond input lag measurements
Posted @ 03:52 GMT 11 Dec 2014 so far all the mouse input lag tests have been measuring a single count on the i
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Re: tips on W7 tweaks? (yeah i know)
Posted @ 23:16 GMT 27 Nov 2014 http://www.mikemartin.co/system_guides/hardware/networking
make sure you writ
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Re: ProjectRIK, new game
Posted @ 18:20 GMT 23 Nov 2014 are you going to monetize it at all? just to cover server costs and a little bit
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Re: ProjectRIK, new game
Posted @ 19:05 GMT 20 Nov 2014 what is a halfjump? and sloperunning?
will there be weapon races or no? will
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Re: Smoothing test
Posted @ 22:10 GMT 5 Nov 2014 http://www.esreality.com/post/2640619/input-lag-tests-ql-csgo-q3a/#pid2675541
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Re: GAMING MONITOR
Posted @ 04:52 GMT 24 Oct 2014 latency is the time it takes for an input to display on the screen. obviously yo
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Re: Input lag tests QL/CSGO/Q3A
Posted @ 21:15 GMT 23 Oct 2014 http://www.overclock.net/t/1490440/input-lag-test-program/50#post_22324505
ca
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Re: 3366 is quite over hyped
Posted @ 20:57 GMT 23 Oct 2014 http://www.overclock.net/t/1490440/input-lag-test-program/50#post_22324505
i
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Re: Casual Game modes for reflex
Posted @ 07:42 GMT 20 Oct 2014 infected is the best casual mode
fun even if you're losing and fun for all s
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Re: need some duel tips
Posted @ 21:23 GMT 16 Oct 2014 i stopped watching after a few minutes. you aren't timing, so you aren't ever in
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