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Re: A new FPS game currently in developm
Posted @ 02:55 GMT 21 Mar 2014 Hey wazzup everyone!
I couldn't be happier. Epic Games just released Unreal E
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Re: Nex, Reborn, and Reflex
Posted @ 18:31 GMT 14 Mar 2014 Sure, but don't you think Matchmaking would go against your goal? In matchmaking
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Re: Origin of your nickname?
Posted @ 12:40 GMT 14 Mar 2014 Honestly, you should really take a look at this.
http://gamasutra.com/blogs/Ant
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Re: Origin of your nickname?
Posted @ 05:37 GMT 14 Mar 2014 You are missing many important points here.
First of all, yes, everything in
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Re: Origin of your nickname?
Posted @ 01:10 GMT 13 Mar 2014 ''Polymaths, are experts are solving low-mid level problems across a wider area
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Re: Origin of your nickname?
Posted @ 22:35 GMT 12 Mar 2014 “Jack of all trades, master of none, though oftentimes better than master of one
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Re: Origin of your nickname?
Posted @ 08:17 GMT 12 Mar 2014 "A human being should be able to change a diaper, plan an invasion, butcher a ho
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Re: Origin of your nickname?
Posted @ 01:14 GMT 10 Mar 2014 ''Don't get set into one form, adapt it and build your own, and let it grow, be
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Re: Nex, Reborn, and Reflex
Posted @ 13:41 GMT 9 Mar 2014 And the underdog of the family...
http://deftgrinders.com/deft-grinders/gameinf
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Re: A new FPS game currently in developm
Posted @ 12:21 GMT 8 Mar 2014 I totally favor gameplay over graphics, but lighting is the most important, it c
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Re: A new FPS game currently in developm
Posted @ 05:29 GMT 8 Mar 2014 http://realtimevoxels.blogspot.ca/
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Re: A new FPS game currently in developm
Posted @ 02:14 GMT 8 Mar 2014 Global Illumination with Voxel Cone Tracing for the Unity engine
http://youtu.b
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Re: A new FPS game currently in developm
Posted @ 01:30 GMT 8 Mar 2014 Yeah, well.... If someone isn't familiar with the workflow and are interested:
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Re: Post nice & funny screens here
Posted @ 23:22 GMT 7 Mar 2014 https://scontent-a-dfw.xx.fbcdn.net/hphotos-frc3/t31.0-8/q71/s720x720/1932761_10
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Re: A new FPS game currently in developm
Posted @ 16:47 GMT 7 Mar 2014 Since that model was made in Zbrush, it has over 22,000,000 polygons. With the r
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Re: How to create a successful game
Posted @ 18:00 GMT 3 Mar 2014 Elo is good for 1vs1 gamews, bad to evaluate players in team-based games.
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Re: How to create a successful game
Posted @ 11:34 GMT 3 Mar 2014 This is just an impossible task. Sure, you can get better stats, but everyone ca
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Re: New fps games are coming...
Posted @ 22:26 GMT 1 Mar 2014 Feel free to add Deft Grinders: VR Training to the Arcade section. Or not...
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Re: Project Nex, a new arena style FPS.
Posted @ 00:40 GMT 28 Feb 2014 It's great to see another arcade arena FPS in development. We need more of that.
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Re: Titanfall
Posted @ 00:28 GMT 23 Feb 2014 I've played enough to reach the level cap (Lv. 14), play with the sniper rifle a
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