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Re: New Community Quake live Tournament
Posted @ 17:13 GMT 17 Jun 2014 Right now, we have 10 people signed up for the Duel cup. Signups close tomorrow,
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Re: New Community Quake live Tournament
Posted @ 20:57 GMT 8 Jun 2014 If by each individual tournament you mean the competition date, time, and durati
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Re: New Community Quake live Tournament
Posted @ 17:19 GMT 4 Jun 2014 Thank you for your questions!
1. Casual Team Games are simply games with the
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Re: New Community Quake live Tournament
Posted @ 02:59 GMT 4 Jun 2014 We'd just like to know what information you feel is lacking from the thread and
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Re: New Community Quake live Tournament
Posted @ 02:57 GMT 4 Jun 2014 We hold a policy of equal opportunity for all players; but if cmss and such play
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Re: New Community Quake live Tournament
Posted @ 02:35 GMT 4 Jun 2014 Thank you for the warning. We'll do our best to not feed the trolls.
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Re: New Community Quake live Tournament
Posted @ 00:22 GMT 4 Jun 2014 What we mean by "acquiring" and "running" servers is that we will have select pe
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Re: New Community Quake live Tournament
Posted @ 00:22 GMT 4 Jun 2014 Thank you very much for sharing your thoughts!
First I would like to warn you
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Re: New Community Quake live Tournament
Posted @ 23:42 GMT 3 Jun 2014 Ah, right.
Our servers will be North American only for now. If there is enoug
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Re: New Community Quake live Tournament
Posted @ 21:46 GMT 3 Jun 2014 We've amended the overtime restriction to allow for as many overtimes as it take
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Re: New Community Quake live Tournament
Posted @ 21:46 GMT 3 Jun 2014 So if I'm understanding this right, the cmss rule keeps certain players (in part
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Re: New Community Quake live Tournament
Posted @ 21:46 GMT 3 Jun 2014 Thank you for your comment!
Regarding ping/server choice:
We will do our
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Re: New Community Quake live Tournament
Posted @ 19:57 GMT 3 Jun 2014 OK, that is a very valid point. I'll amend the rulebook and remove any such over
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Re: New Community Quake live Tournament
Posted @ 19:41 GMT 3 Jun 2014 The player need not think about the rule during gameplay; it is up to the refere
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Re: New Community Quake live Tournament
Posted @ 19:41 GMT 3 Jun 2014 We just wanted to avoid having one map drag on for too long. From what we've see
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Re: New Community Quake live Tournament
Posted @ 19:41 GMT 3 Jun 2014 I'm sorry, but we're not familiar with what you mean by "cmss rule." Could you p
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Re: New Community Quake live Tournament
Posted @ 19:41 GMT 3 Jun 2014 We are working on getting an IRC up right now!
We didn't consider having an I
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New Community Quake live Tournament
Posted @ 02:47 GMT 3 Jun 2014 ***EDIT: Registration is now over. That said, feel free to watch the tournament
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