Posted by vamp1re @ 19:27 CDT, 2 August 2006 - iMsg
I know a lot of people have been looking for something like this so here it is, reflux's cpma hud. It is like many peoples osp huds so I figured it was worth a post here.
guys, is it possible to fade out the weaponlist or something. after i chose a weapon it should disappear but "time 1500" and "fade x x x x" don't work.
The weaponlist on the superhud isn't for that I believe. What you want to do is maybe delete the weaponlist from your hud and use ch_drawWeaponSelect 1
I cant do total white crosshair, i have only grey :(( my settings cg_drawcrosshair 7; ch_CrosshairColor "7"; cg_crosshairSize 24;ch_crosshairAlpha 1 help pls :) and picmip 10 :o)
i didn't take it in windowed mode. what happened is that my monitor brightness is set dark and my gamma is set very high. so when i took the screenshot originally, it was super bright and hard to see the numbers. then i took another screenshot after lowering the gamma some, but it was too dark. then i realized i didn't want to spend an hour fixing my gamma, so i posted the screenshot :)
weaponlist is using fill (shows strikethrough icon when you got ammo but yet not the weapon), flags are coloured blue/red for CTF and right below the scores. your score/flag is always the one on the left side, optional fraglimit is attached on the left side to scores. drawping is between ups and fps (doesn't show as it's listen server), lagometer would fit in the bottom left corner but is positioned too far down so it won't show up, lift it some if you want it to be shown. pickup string + icon are left from the weaponlist. more or less an exact rebuild of my former OSP hud :)
I'm using Reptile's hud and I don't see the gametype. If I use ch_drawwarmup "1" I see the warmupinfo for a couple of seconds before the game starts but that's different then the gametype string, isn't it? What am I missing?
GameType
{
rect 0 0 640 24
fontsize 16 24
textalign C
color 1 1 0 1
}
WarmupInfo
{
rect 0 23 640 16
fontsize 12 16
textalign C
color 0.624 0 0 1
}
Reptile's hud is a modification of the original one I made that vamp1re posted on this page. The link in the original post is still valid to grab that version that I made. I'm guessing that reptile probably modified those lines. This should get you the behavior as seen in the screenshot above:
GameType
{
rect 0 32 640 24
fontsize 16 24
textalign C
color 1 1 0.5 1
}
WarmupInfo
{
rect 0 64 640 16
fontsize 12 16
textalign C
}
Just looks like a few of the coordinates are probably off the screen, I can't recall since its been a long time since I've done anything with CPMA huds or Q3 in general. Hopefully this helps.
I was looking for vq3/cpma mode info but gametype is tournament/ffa/tdm etc. It was right at the top of my screen already. I also didn't know how the rect command worked, it is a bit different then I thought at first, all clear now.
But ch_drawwarmup in combination with the hud will do fine. Thx for your hud, enjoying it :)