Due to some CPMA voting system improvement necessity, I bring this for your discussion: How should the voting system behave under certain conditions?
The most useful info we could get from your reports, describing some conditions, when the system acted wrong in your opinion (before and after the 1.47 release). For example, spectators' participation in \cv random 2. But if you owned a well thought-out and complex suggestion, it might become quite useful as well.
Also we would like to get some info about any voting system oversights, like hidden commands in \callvote and \referee lists, missing server variables for votables (ex. \vote_allow_roundwarmup). Or maybe you think that another game feature must become votable.
The more suggestions you post, the better voting system you will have. So do your best!
EDIT: OK. It appers that nobody cares about any voting problems. So I'm gonna post some suggestions by myself. Feel free to comment it.
The most useful info we could get from your reports, describing some conditions, when the system acted wrong in your opinion (before and after the 1.47 release). For example, spectators' participation in \cv random 2. But if you owned a well thought-out and complex suggestion, it might become quite useful as well.
Also we would like to get some info about any voting system oversights, like hidden commands in \callvote and \referee lists, missing server variables for votables (ex. \vote_allow_roundwarmup). Or maybe you think that another game feature must become votable.
The more suggestions you post, the better voting system you will have. So do your best!
EDIT: OK. It appers that nobody cares about any voting problems. So I'm gonna post some suggestions by myself. Feel free to comment it.
Edited by VoulCaine at 09:51 CDT, 29 April 2009 - 6861 Hits