I challenge thee with these questions three:
1. How does sv_skillrating relate to the tiers of the players on the server?
2. Where does the player's 4-sided view pyramid begin within the bounding box? X, Y, Z, in units?
3. What is the size of the player's view in units at a given fov and distance from the object? Size of the object would have to be known, and solving this would probably rely on having the answer to the previous question.
1. How does sv_skillrating relate to the tiers of the players on the server?
2. Where does the player's 4-sided view pyramid begin within the bounding box? X, Y, Z, in units?
3. What is the size of the player's view in units at a given fov and distance from the object? Size of the object would have to be known, and solving this would probably rely on having the answer to the previous question.
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