I have recently noticed that Quakelive movement is slightly but explicitly different to OSP, CPMA and even vq3. However, after searching some forums, I have been unable to find out what exactly the difference is. What I have noticed so far is:
- You move faster off the jump
- Regarding the above, you can sometimes jump sideways fast
- You can build speed faster (leads to over jumping a lot)
- You can strafe jump sideways ?? (Like you are strafe jumping in one direction and then turn 90 degrees and still carry on in a line.)
- It's easier to knock into corners
I kinda liked the sliding by corners in OSP, but I suppose it's better to be more precise, and it does seem a bit faster and solid. Does anyone know where I can find more information regarding this and any ADVANCED tutorials?
- You move faster off the jump
- Regarding the above, you can sometimes jump sideways fast
- You can build speed faster (leads to over jumping a lot)
- You can strafe jump sideways ?? (Like you are strafe jumping in one direction and then turn 90 degrees and still carry on in a line.)
- It's easier to knock into corners
I kinda liked the sliding by corners in OSP, but I suppose it's better to be more precise, and it does seem a bit faster and solid. Does anyone know where I can find more information regarding this and any ADVANCED tutorials?
Edited by Nicky at 08:34 CDT, 22 October 2009 - 5230 Hits