anyone have good way to make specular maps, or is just greyscale. i shall use some q3 goth textures in q4.
they`re not that bad after some sharpening/softening/toughing up with opacity brush
http://c0re.vndv.com/q3goth_resize.jpg
http://c0re.vndv.com/q3goth.jpg
they`re not that bad after some sharpening/softening/toughing up with opacity brush
http://c0re.vndv.com/q3goth_resize.jpg
http://c0re.vndv.com/q3goth.jpg
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