to be fair he's 1600ish on qlr have 80% wr and avg. victory elo is about 1070... let us know when he beats the first opponent who have the slightest clue about duel with his gamepad...
I heard this many times, and disagree. To me "fun" does not really describe quake well.
Personally, I see excitement, challenge, or sense of accomplishment. I might have a bit of fun when something hilarious happens, but most of the time is just this intense feeling of pushing myself.
Edited by Memento_Mori at 04:11 CDT, 30 March 2012
Well, I usually enjoy playing quake otherwise I wouldn't play it in the first place :P.
Yeah there are a few things which piss me off like russian/ua players with 60ms hitting everything, edgebug, me not hitting shit etc.
As long as I avoid these things above I enjoy duel a lot. Best gaming experience for a long time, especially close duels vs my buddy ;).
After watching this a second time, it seems awesome. If a guy can play like this by writing his own program, this means console games are not doomed to remakes of halo/COD forever, you think?
Looks like his movement has been programmed by the way the crosshair seems to seek different corners and objects randomly. But obviously this would be impossible right because he's actually playing someone. Anyway, why is he spazzing out all the time, especially moving the crosshair up and down.
Anyway, this is really good if it truly is a gamepad. :0
doesnt make it smaller just moves it down, u can use when falling past a ledge to conceal urself faster but when he does it while strafe jumping its just something he does for fun.
Still makes it if anything harder to hit with rails compared to just strafe jumping normally. I thought crouching made htibox smaller though. I also do this in my strafing and I spam crouch like rapha does. :>
I do heaps of random 360 spins left and right. people always comment on why I even do it. I like doing it to warm up my aim for rail shots and movement. I think the real reason i do random 360 spins and crouch spamming is I just copied the way cypher/avek/cooller/rapha move around and its become habit :/
If your falling down from top say from Campgrounds to bottom MH if you crouch and they're at mid they'll see you for a tiny bit shorter due to the hitbox being pushed down
i think u may be rite because of it moved it down ud be able to hit people through thin floors then, maybe it is useful to crouch while falling regardless
no, not everything the pro duellers do has meaning. you are even saying yourself you copied what they were doing without having a clue at why they were doing it :)
im not amazed by his performance at all. he knows positioning, timing, which weapon to use while hes opponent knows nothing and prolly doesnt hit /moves any better than the guy on gamepad =)
but i must say if this is the first step toward getting fast fps into consoles (as he says he made his own software and stuff), than hes really a genius.
for all the basing that controllers have received on this site, i have to say, give credit where credit is due. still not as good as mouse ofc, but 1000x better than what i thought was possible using a controller, so gj!
this. he maybe defeats _some_ players with a controller (which is in itself not that bad at all), but also he's an epic tierslummer too. if you look at his playing history it almost looks like he precisley looking for playing someone way below his skill level all the time. on the rare occasions he loses that is against some 1200ish player (meaning that someone actually have fragments of a clue unlike most of his opponents)...
who cares, that's not the point at all. listen to what he says in the vid, he would like for this kind of input to be possible for console shooters. it's not about the fact that he is able to own newbs playing with mouse and keyboard.