Casual Quake Live Ruleset
Demonstration Videos
Lost World by lawly
Furious Heights by NuDjeflar
Vertical Vengeance by NuDjeflar
Practice Mode Configuration
casual.cfg
Start A Match Settings
Normal map rotation
Reversed map rotation
Verbose
All weapons does 20% less damage. LG and BFG are weakened even further. G is twice as fast. MG starts with 50 bullets. Weapon respawn is slightly longer. Quad Damage and Battle Suit are significantly weaker.
Fights will last longer and precise aiming is important.
Demonstration Videos
Lost World by lawly
Furious Heights by NuDjeflar
Vertical Vengeance by NuDjeflar
Practice Mode Configuration
casual.cfg
//Casual
set timelimit "10"; set fraglimit "50"
set premium "0"
set g_allowSpecVote "1"; set g_voteLimit "1"
set sv_warmupReadyPercentage "0.49"; set g_timeoutCount "0"
set pmove_WeaponDropTime "100"; set g_weaponRespawn "7"
set g_quadDamageFactor "2"; set g_battleSuitDampen "0.5"
set weapon_reload_gauntlet "200"; set g_damage_g "40"
set g_damage_mg "4"; set g_startingAmmo_mg "50"
set g_damage_sg_outer "4"; set g_damage_sg "4"
set g_damage_gl "80"; set g_splashdamage_gl "70"
set g_damage_rl "80"; set g_splashdamage_rl "70"
set g_damage_lg "5"
set g_damage_rg "65"
set g_damage_pg "15"
set g_damage_bfg "65"; set g_splashdamage_bfg "50"
set g_damage_ng "10"
set g_splashdamage_pl "80"
set g_damage_cg" "6"
Start A Match Settings
Normal map rotation
{"maps":"houseofdecay","quarantine","grimdungeons","hellsgateredux","trinity","heroskeep","verticalvengeance",
"lostworld","campgrounds","hellsgate","furiousheights","asylum","bloodrun","dredwerkz",
"namelessplace","longestyard","retribution","hiddenfortress","provinggrounds","almostlost","spacechamber"],
"cvars":"premium":0,"g_allowSpecVote":1,"sv_warmupReadyPercentage":0.49,"g_timeoutCount":0,"g_voteLimit":1,
"pmove_WeaponDropTime":100,"g_weaponRespawn":7,"g_quadDamageFactor":2,"g_battleSuitDampen":0.5,
"weapon_reload_gauntlet":200,"g_damage_g":40,"g_damage_mg":4,"g_startingAmmo_mg":50,
"g_damage_sg_outer":4,"g_damage_sg":4,"g_damage_gl":80,"g_splashdamage_gl":70,
"g_damage_rl":80,"g_splashdamage_rl":70,"g_damage_lg":5,"g_damage_rg":65,"g_damage_pg":15,
"g_damage_bfg":65,"g_splashdamage_bfg":50,"g_damage_ng":10,"g_splashdamage_pl":80,"g_damage_cg":6}}
Reversed map rotation
{"maps":"provinggrounds","hiddenfortress","retribution","longestyard","namelessplace","dredwerkz","bloodrun",
"asylum","furiousheights","hellsgate","campgrounds","lostworld","verticalvengeance","heroskeep",
"trinity","hellsgateredux","grimdungeons","quarantine","houseofdecay","spacechamber","almostlost"],
"cvars":"premium":0,"g_allowSpecVote":1,"sv_warmupReadyPercentage":0.49,"g_timeoutCount":0,"g_voteLimit":1,
"pmove_WeaponDropTime":100,"g_weaponRespawn":7,"g_quadDamageFactor":2,"g_battleSuitDampen":0.5,
"weapon_reload_gauntlet":200,"g_damage_g":40,"g_damage_mg":4,"g_startingAmmo_mg":50,
"g_damage_sg_outer":4,"g_damage_sg":4,"g_damage_gl":80,"g_splashdamage_gl":70,
"g_damage_rl":80,"g_splashdamage_rl":70,"g_damage_lg":5,"g_damage_rg":65,"g_damage_pg":15,
"g_damage_bfg":65,"g_splashdamage_bfg":50,"g_damage_ng":10,"g_splashdamage_pl":80,"g_damage_cg":6}}
Verbose
All weapons does 20% less damage. LG and BFG are weakened even further. G is twice as fast. MG starts with 50 bullets. Weapon respawn is slightly longer. Quad Damage and Battle Suit are significantly weaker.
Fights will last longer and precise aiming is important.
Edited by Fi at 16:09 CDT, 31 May 2012 - 3780 Hits