Casual Quake Live Ruleset

Demonstration Videos
Lost World by lawly
Furious Heights by NuDjeflar
Vertical Vengeance by NuDjeflar

Practice Mode Configuration
casual.cfg
//Casual
set timelimit "10"; set fraglimit "50"
set premium "0"
set g_allowSpecVote "1"; set g_voteLimit "1"
set sv_warmupReadyPercentage "0.49"; set g_timeoutCount "0"
set pmove_WeaponDropTime "100"; set g_weaponRespawn "7"
set g_quadDamageFactor "2"; set g_battleSuitDampen "0.5"
set weapon_reload_gauntlet "200"; set g_damage_g "40"
set g_damage_mg "4"; set g_startingAmmo_mg "50"
set g_damage_sg_outer "4"; set g_damage_sg "4"
set g_damage_gl "80"; set g_splashdamage_gl "70"
set g_damage_rl "80"; set g_splashdamage_rl "70"
set g_damage_lg "5"
set g_damage_rg "65"
set g_damage_pg "15"
set g_damage_bfg "65"; set g_splashdamage_bfg "50"
set g_damage_ng "10"
set g_splashdamage_pl "80"
set g_damage_cg" "6"

Start A Match Settings
Normal map rotation
{"maps":"houseofdecay","quarantine","grimdungeons","hellsgateredux","trinity","heroskeep","verticalvengeance",
"lostworld","campgrounds","hellsgate","furiousheights","asylum","bloodrun","dredwerkz",
"namelessplace","longestyard","retribution","hiddenfortress","provinggrounds","almostlost","spacechamber"],
"cvars":"premium":0,"g_allowSpecVote":1,"sv_warmupReadyPercentage":0.49,"g_timeoutCount":0,"g_voteLimit":1,
"pmove_WeaponDropTime":100,"g_weaponRespawn":7,"g_quadDamageFactor":2,"g_battleSuitDampen":0.5,
"weapon_reload_gauntlet":200,"g_damage_g":40,"g_damage_mg":4,"g_startingAmmo_mg":50,
"g_damage_sg_outer":4,"g_damage_sg":4,"g_damage_gl":80,"g_splashdamage_gl":70,
"g_damage_rl":80,"g_splashdamage_rl":70,"g_damage_lg":5,"g_damage_rg":65,"g_damage_pg":15,
"g_damage_bfg":65,"g_splashdamage_bfg":50,"g_damage_ng":10,"g_splashdamage_pl":80,"g_damage_cg":6}}

Reversed map rotation
{"maps":"provinggrounds","hiddenfortress","retribution","longestyard","namelessplace","dredwerkz","bloodrun",
"asylum","furiousheights","hellsgate","campgrounds","lostworld","verticalvengeance","heroskeep",
"trinity","hellsgateredux","grimdungeons","quarantine","houseofdecay","spacechamber","almostlost"],
"cvars":"premium":0,"g_allowSpecVote":1,"sv_warmupReadyPercentage":0.49,"g_timeoutCount":0,"g_voteLimit":1,
"pmove_WeaponDropTime":100,"g_weaponRespawn":7,"g_quadDamageFactor":2,"g_battleSuitDampen":0.5,
"weapon_reload_gauntlet":200,"g_damage_g":40,"g_damage_mg":4,"g_startingAmmo_mg":50,
"g_damage_sg_outer":4,"g_damage_sg":4,"g_damage_gl":80,"g_splashdamage_gl":70,
"g_damage_rl":80,"g_splashdamage_rl":70,"g_damage_lg":5,"g_damage_rg":65,"g_damage_pg":15,
"g_damage_bfg":65,"g_splashdamage_bfg":50,"g_damage_ng":10,"g_splashdamage_pl":80,"g_damage_cg":6}}

Verbose
All weapons does 20% less damage. LG and BFG are weakened even further. G is twice as fast. MG starts with 50 bullets. Weapon respawn is slightly longer. Quad Damage and Battle Suit are significantly weaker.

Fights will last longer and precise aiming is important.