Why doesn't Id at the very least try to make a new Arena fps game? They've been coasting off quake 3 for 15 years now. I know on these parts that quake 3 is held in a high light, but why not try to replicate a arena fps like they did for quake 3? Do they raelly need to include a single player in a project like this? WOuld it raelly cost Id software that much in reousrces, and say, get about 15-20 people and try to make a successor to quake 3?
What is it going to take to make the arena fps relevant again? Because quake live is obviously not the answer.
What is it going to take to make the arena fps relevant again? Because quake live is obviously not the answer.
Edited by crunkus at 02:08 CDT, 12 April 2015 - 5819 Hits