https://www.twitch.tv/videos/401046610
TLDW
-2GD was accompanied by noctis for moral support and who wrote down some questions from chat
-The map that promEUs started on the previous stream has been updated and is shown (note that collision on this map is not done, when you see 2GD jumping around and colliding with some things)
--The trim props used in this map can have a color setting
--Eggbots can swim but in this map they get killed
-Regarding maps, pretty much done on everything apart from the Wipeout mode maps
-2GD mentions the number of maps for each mode and shows the mode picking menus which have some animations
-Customization menu's audio tab where you can select the music for the Brawl pickup is shown
-2GD talks about some things that need to be done for each mode like:
--Need to add some HUD elements to wipeout and CTF
--Need to add confirmation frag for duel
--Need to make sure the CTF role selection works in Matchmaking
--Not sure if it will be possible to drop flags in CTF
-Release will not hit the end of March
-Custom games have some extra settings: Instagib option, Physics option (air control), Spawn logic ("always farthest", "always random" or "50% farthest, 50% random")-Not sure about the spawn logic for the main game modes yet, will need some testing
-Some menu settings for assisting with FOV, zoom sensitivity
-Will try to do some language localization through a management service
-Need to work on netcode
-Server locations signed: Frankfurt, Amsterdam, Dallas, Los Angeles, Washington DC, São Paulo, Johannesburg, Sydney, Tokyo, Hong Kong, Singapore, Moscow (not using AWS but might use AWS as a backup if there are many players)
-Have to stress test which is complicated because people need to not leak the game
--Stress test might rely on Kickstarter backers
-There's an inverted mouse option
-You can hear other players' jump sounds
-Not possible to drop weapons in team modes, 2GD doesn't like the behavior it creates, wants players to play with the weapon when they get it
-Trailer has been written, people thought it was funny but haven't started working on it
-Tutorials: G-Meter is shown which is meant to be tied into the tutorials, however there is an issue with how it looks on 2GD's version, it is not representative of how it's meant to look
-Trying to ship in April
-Defrag (race/movement) map made by p00nie with multiple routes and art is shown
-Not sure about how to do the launch: 2GD is worried about upsetting the Kickstarter backers, the people who have supported the game monetarily and have been waiting for a long time, but it is possible it could be better for the game to allow everyone in at the same time to reach a critical mass of player numbers and interest from people
-Twitch chat message: gdfirefrog:plan is to include a dedicated server binary built for linux-64 with the game
-Eggbots have particles under their feet
-There are accuracy numbers for the weapons on the weapons list
-2GD shoots noctis with a rocket
-Hit and death sound confirmations can be changed in the combat settings
-Will come back to update the community next month with hopefully more certainty about what will be done on launch and to inform on what what is left to do
TLDW
-2GD was accompanied by noctis for moral support and who wrote down some questions from chat
-The map that promEUs started on the previous stream has been updated and is shown (note that collision on this map is not done, when you see 2GD jumping around and colliding with some things)
--The trim props used in this map can have a color setting
--Eggbots can swim but in this map they get killed
-Regarding maps, pretty much done on everything apart from the Wipeout mode maps
-2GD mentions the number of maps for each mode and shows the mode picking menus which have some animations
-Customization menu's audio tab where you can select the music for the Brawl pickup is shown
-2GD talks about some things that need to be done for each mode like:
--Need to add some HUD elements to wipeout and CTF
--Need to add confirmation frag for duel
--Need to make sure the CTF role selection works in Matchmaking
--Not sure if it will be possible to drop flags in CTF
-Release will not hit the end of March
-Custom games have some extra settings: Instagib option, Physics option (air control), Spawn logic ("always farthest", "always random" or "50% farthest, 50% random")-Not sure about the spawn logic for the main game modes yet, will need some testing
-Some menu settings for assisting with FOV, zoom sensitivity
-Will try to do some language localization through a management service
-Need to work on netcode
-Server locations signed: Frankfurt, Amsterdam, Dallas, Los Angeles, Washington DC, São Paulo, Johannesburg, Sydney, Tokyo, Hong Kong, Singapore, Moscow (not using AWS but might use AWS as a backup if there are many players)
-Have to stress test which is complicated because people need to not leak the game
--Stress test might rely on Kickstarter backers
-There's an inverted mouse option
-You can hear other players' jump sounds
-Not possible to drop weapons in team modes, 2GD doesn't like the behavior it creates, wants players to play with the weapon when they get it
-Trailer has been written, people thought it was funny but haven't started working on it
-Tutorials: G-Meter is shown which is meant to be tied into the tutorials, however there is an issue with how it looks on 2GD's version, it is not representative of how it's meant to look
-Trying to ship in April
-Defrag (race/movement) map made by p00nie with multiple routes and art is shown
-Not sure about how to do the launch: 2GD is worried about upsetting the Kickstarter backers, the people who have supported the game monetarily and have been waiting for a long time, but it is possible it could be better for the game to allow everyone in at the same time to reach a critical mass of player numbers and interest from people
-Twitch chat message: gdfirefrog:plan is to include a dedicated server binary built for linux-64 with the game
-Eggbots have particles under their feet
-There are accuracy numbers for the weapons on the weapons list
-2GD shoots noctis with a rocket
-Hit and death sound confirmations can be changed in the combat settings
-Will come back to update the community next month with hopefully more certainty about what will be done on launch and to inform on what what is left to do
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