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The fall of camera man (5 comments)
Posted by donka @ 10:20 CST, 12 February 2015 - iMsg
Those who can attribute themselves to the oldfag days can recall that a cameraman on GTV could make or break the experience for thousand viewers watching the show. The human touch behind the camera was not an ability, but a necessity before the automation helped with followkiller and followpowerup commands. The human would concentrate on the proper point of view and the human would select which battles or areas would be more spectacular for the viewer. Naturally, the human element came with errors that sometimes were simply debated by viewers, sometimes irritating, and at times even irreversible costly: missing a huge quad run or a flag cap, or leaving the camera staring at a ceiling for 2 hours at WCG.

The aforementioned automation made life easier, and at times safe, but what it also did – it took the soul element out of camera work. Today, the camera always follows the killer, always follows quad and flag carriers. Inherently, those are correct choices for focusing the POV, but it comes with a cost at another end – overcorrection. Overcorrection destroys the spectator experience by making games from anything that is soulless, to completely unwatchable.

This spectrum is very easy to dissect:

1. Loss of singularity.
Handing the POV to next player breaks the story. One player game, fueled by his decisions and performance, is one full storyline. Switching the POVs at times becomes something relative to cable surfing, where you are too bored with one good movie to watch, you want to substitute the boring gaps with TruTV top 10 dumbest robbers.

2. Loss of challenge.
Switching POV to a winner seems like a proper thing to do, but why? Let’s say cypher got killed while his opponent is fully stacked. Following cypher will tell the story how to perform a champion-grade rebound and how to overcome the uncertainty and the challenge of the incoming pressure. Viewers get to experience the imminent danger glooming around because killing cypher is an emotional event after all and his way back to control is no less interesting than the killer’s pursuit.
What’s the last time you saw the quad player walking in the room with all that danger, the unchallenging power, dismay, and ultimate destruction? Or maybe, the ultimate success of killing a quad? You haven’t. You get to follow the quad now and get always the one-sided story.

3. Loss of continuity.
Imagine CTF championship game of 8 players, 4 aim beasts on each team, racking up on average 400 kills in 20 minutes. Add to that 3 power ups, and 2 flags. You get to follow it all. This becomes completely unwatchable experience as the camera switches faster than it does the worst episode on MTV2 reality show.

4. Loss of essence.
All of the above converge to the main drawback of soulless automation – the camera does not capture what the game is largely about. One player thought process and strategy. Whether it is duel mind games, TDM team flow, or CTF positioning, auto-follow destroys all of that. Br1ck and whaz might have had the best defense and offense in CTF of all time, you will never know it. You will get to watch their game in 5 seconds intervals mixed with meaningless cess pool in mid.
The issue is even bigger here – failure to capture the inexperienced crowd that needs essence to understand what they are watching. I believe this greatly contributed to popularity of TDM and CTF – people from beginner modes do not get to feel what the game is about when they consider it on stream. Majority of common men fell in love with the game not by playing it, but by spectating <insert idol here>. New players barely get that experience anymore.


As long as the reflection rant lasted, the conclusion is brief:

Everything in moderation:
While the automation is helpful, don’t rely on it fully. Take control of your presentation.

Game modes:
Today, duel manual camera work is doable, in TDM and lolCA it is desirable, and in CTF it is absolutely essential. I do not see much up for discussion here.

Presenters:
Most common source of the game relay today is a single caster. One caster can man the camera and talk about what he sees all at the same time. Have a bind that toggles the follow* variables and execute them only when you feel is appropriate, when you feel that maybe the game is getting boring from current POV or meaningless.
9675 Hits
kanzakiii's ET Movie (12 comments)
Posted by Artstar @ 08:33 CST, 12 February 2015 - iMsg



0 1 2 3 4 5 6 7 8 9 10
Rating: 7.2 (11 votes)
Made by: United Kingdom Artstar
Featuring: France KareN

Short & simple movie I made for KareN (kanzakiii) showcasing frags performed during his time playing Wolfenstein: Enemy Territory.
Edited by Artstar at 08:35 CST, 12 February 2015 - 8751 Hits
MLG Montage (20 comments)
Posted by Tarkus96 @ 06:26 CST, 11 February 2015 - iMsg



0 1 2 3 4 5 6 7 8 9 10
Rating: 0.9 (22 votes)
made by me... have fun
Edited by xou at 18:42 CST, 4 March 2015 - 15067 Hits
[EU] reflex tournament #1 (63 comments)
Posted by tehace @ 09:09 CST, 9 February 2015 - iMsg
Scheduled: 09:00 CST, 21 February 2015 to 14:00 CST, 21 February 2015
Schedule: Passed

Poland tehace, Germany MnstH and Australia newborn are running a Reflex Duel tournament on the 21st of February. For more infos, check out the post on the Reflex Forum, also the Cup page is a good place to sign-up and read about stuff.

Maps list: bdm3, dp4, thcdm13, dp5, thct1

Stream: Zlive
Links: Cup page, mIRC #reflex.eutourney
Edited by xou at 17:17 CST, 21 February 2015 - 30320 Hits
QLReddit 2v2 Tourney #2 (27 comments)
Posted by CrazyAl @ 16:05 CST, 8 February 2015 - iMsg
Scheduled: 11:00 CST, 22 February 2015 to 15:00 CST, 22 February 2015
Schedule: Passed

Quakelive Reddit channel organizes a 2v2 TDM tournament on Sunday 11:00 CST, 22 February 2015. Check-in is now open.


Update: Postponed until 12:00 CDT or until server spawning get fixed.

Streams: camera 102.ash, Fazz, Funnyb
Links: mIRC #qlreddit, QuakeLive Subreddit, Sign-up
Edited by CrazyAl at 12:00 CST, 22 February 2015 - 28348 Hits
Site summary for week ending 06 Feb (4 comments)
Posted by ESReality @ 16:00 CST, 8 February 2015 - iMsg
6127 Hits
The Silent Gamers Return - CTF Tourney (35 comments)
Posted by flair @ 09:03 CST, 8 February 2015 - iMsg
Scheduled: 19:00 CST, 15 February 2015 to 21:00 CST, 15 February 2015
Schedule: Passed

QuakeLive players will be happy to hear that United States of America Ackshun is bringing back the Silent Gamers Organization. There are plans to host CTF and Duel events for North America, and rumors of TDM for Europe! The first event of 2015 will be a three day double elimination CTF Tournament. Check in for registered teams will be one hour before the tournament in the quakenet.org irc channel #silentgamers. If you do not have an irc client you can use your browser to open the web client. Please make sure you check in so we can start the first round of matches at 19:00 CST, 13 February 2015 and if you have any questions send them to shun@silentgamers.org.


Stream: camera FlairTV
Links: Website, #silentgamers
Edited by flair at 08:43 CST, 16 February 2015 - 34630 Hits
HoQ TDM Winter Season Round 4+5 (16 comments)
Posted by doz3r @ 00:30 CST, 7 February 2015 - iMsg
Scheduled: 12:00 CST, 15 February 2015 to 14:00 CST, 15 February 2015
Schedule: Passed

The schedule for the upcoming games looks like this:

Sunday 08/02/15 16:00 CDT
Div2 Europe brainWashed vs Czech Republic Virtual owners
Wednesday 11/02/15 15:00 CDT
Div1 Europe Pacmen vs Europe EliteFour
Sunday 15/02/15 13:00 CDT
Div2 Russia b1ngo vs Europe brainWashed
Sunday 15/02/15 14:00 CDT
Div2 Europe Rekt vs Czech Republic virtual Owners
Update: Europe aCtion Ligan drop out (15/02)


Streams: camera 102 camera QUAD camera FlairTV
Links: Schedule, Results
Edited by doz3r at 23:37 CST, 15 February 2015 - 25190 Hits
HOQ CA WINTER SEASON WEEK #3 (No comments)
Posted by DePaS @ 04:38 CST, 6 February 2015 - iMsg
Week #3 schedule: Sunday 8th February 2015, 21:00 CET
Division #1
Europe whylove vs. Italy Italy Contrition Act wc taken by ica
Europe The Northern Tribe vs. Poland Honorary Life 2-0
Europe Deadly Alliance vs. Europe brainWashed 2-0
Europe You Don't Know Me? vs. Russia Funky Town 2-1
Italy Italian Death Squad vs. Europe PUSHMEN 2-0 (1st february)

Division #2
Europe sAd rAiNbOw vs. Netherlands D1cks 0-2
Denmark NOV4 SQU4D vs. Europe broken railgun 1-2
Italy Italian Death Squad #2 vs. Italy 2 Steps to Hell 2-0
Austria Corpus Del1cti A vs. Netherlands Happy Family wc taken by cd A
Sweden Assassins Conspiracy vs. Austria Corpus Del1cti B 2-0

Streams: quad_
Links: schedule, Rules, Cup page
Rounds: #1 #2
Edited by DePaS at 03:30 CST, 16 February 2015 - 2358 Hits
N.A. Quake Live Duel Cup #6 Feb. 2015 (62 comments)
Posted by flair @ 19:59 CST, 2 February 2015 - iMsg
Scheduled: 19:00 CST, 21 February 2015 to 22:00 CST, 21 February 2015
Schedule: Passed

Details for the sixth North American DuelCup have been confirmed. There are a few changes suggested by players that we will be adopting since this cup is for the community after all! Current and future events will be played Saturdays at 20:00 CDT. This change is for players in the Pacific time zone who have expressed concern about the cups being too early. Additionally the Grand Finals has been reverted to its original format to reward the upper bracket finalist. Thank you for the suggestions and Thank you for Quaking!

Watch the Results in 60fps on Youtube


Stream: camera FlairTV
Links: YouTube Last Cup, #duelcup, duelcup.com
Edited by flair at 06:38 CDT, 23 June 2015 - 39305 Hits
125FPS Div2, Season#2 (feb-march 2015) (9 comments)
Posted by Nico_QD @ 06:18 CST, 2 February 2015 - iMsg
125 FPS is proud to announce the start of a 2nd Division QL Duel League (Div 2) Season#2, for those players who do not (yet) have enough skill or time to compete in the main Pro-League.


Div2 Season#2 is started http://125fps.challonge.com/Div2_s2 . At group stage only 2 players will pass to final stage,goodluck
First group stage 10 Feb-2 Mar, second group stage 3 Mar-15 Mar. Full info about rules, maps, schedule, prizes (some news) and live-report you can find here

Admins: irc #125fps@quakenet.org, Nico, []34[], mikul, xron.
Email: admin@125fps.com
Edited by Nico_QD at 06:48 CST, 10 February 2015 - 25271 Hits
HoQ TDM Winter Season Round 3+4 (13 comments)
Posted by doz3r @ 22:45 CST, 1 February 2015 - iMsg
Scheduled: 11:00 CST, 6 February 2015 to 12:00 CST, 6 February 2015
Schedule: Passed

The schedule for the upcoming games looks like this:

Tuesday 03/02/15 15:15 CDT
Div1 Russia Deliberate Murder vs Europe EliteFour (wildcarded by E4)

Wednesday 04/02/15 15:30 CDT
Div1 Russia Deliberate Murder vs Russia planB 2-0
Div1 Europe Pacmen vs Europe aCtion Ligan (wildcard by aCtion)

Thursday 05/02/15 15:00 CDT
Div2 Europe brainWashed vs Czech Republic Virtual owners sunday 08/02 13:00 CDT
Div2 Poland dioxide vs Russia b1ngo 2-0
Div2 Poland dioxide vs Europe brainWashed 2-0
Div2 Netherlands D1CKS vs Europe REKT 0-2


Streams: camera 102 camera QUAD camera flair
Links: Schedule, Results
Edited by flair at 08:27 CST, 7 February 2015 - 20217 Hits
Site summary for week ending 30 Jan (No comments)
Posted by ESReality @ 16:00 CST, 1 February 2015 - iMsg
5471 Hits
MODE PROVING GROUNDS: Handicapped Arena (61 comments)
Posted by LotBlind @ 10:45 CST, 1 February 2015 - iMsg
Edited by LotBlind at 11:55 CST, 6 March 2015 - 18227 Hits
QRUN 2013 frag movie (17 comments)
Posted by @ 04:04 CST, 1 February 2015 - iMsg



0 1 2 3 4 5 6 7 8 9 10
Rating: 2.9 (15 votes)
no info
Edited by xou at 18:42 CST, 4 March 2015 - 8475 Hits
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