Every time the hitbox / anti-lag overcompensating error is brought up, there is always someone who claims its not a true representation of how it is, due to the demo recorder not working properly, lag spikes etc.
I recorded a video vs bots locally in order to show you how poor the hitbox really is. This is recorded with fraps, not from a demo, so you cannot blame the demo recorder nor can you blame any kind of prediction or anti-lag, since it's all done locally.
This isn't something that just pops up every now and then either, it's the same way on every single shot every single game. In order to hit, you have to aim far behind the target if he is moving.
May want to watch it in HQ.
I recorded a video vs bots locally in order to show you how poor the hitbox really is. This is recorded with fraps, not from a demo, so you cannot blame the demo recorder nor can you blame any kind of prediction or anti-lag, since it's all done locally.
This isn't something that just pops up every now and then either, it's the same way on every single shot every single game. In order to hit, you have to aim far behind the target if he is moving.
May want to watch it in HQ.
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Edited by Paladia at 13:12 CDT, 5 May 2009 - 77114 Hits