Hey,

Does QL calculate FOV differently than most other FPS games?

I tried setting the same FOV in UT, UT2004, CoD4, CoD2 and QL.

They all feel and look the same - apart from QL.

A FOV of 100 in QL, feels and looks more like 120-130 in UT/UT2004.

I want to use the same FOV and mouse sens in all the games I play (UT, UT2004 & QL). But QL is doing me in.
It definitely doesn't look or feel like the same FOV as in the other games, despite setting it to the same number.

I tried switching between r_aspectRatio 0 and 1. This didn't seem to help.

I'm on a 16:9 monitor.

Any suggestions?

Thanks.