What about someone make a free-to-public document were we list:
1. Location (example: Westcoast Norway)
2. Your ISP
3. Latency to all servers using pingtool.zip
4. Stability (your personal opinion, example: virgin media is shit)
5. ?????
6. PROFIT
This way we can make a huge document with graphs and lasers and shit to track down which ISPs that gives the best ping towards ql-servers based upon location. This will then catch on to the cs-community and they will try to make the same thing but gets slammed with copywrite lawsuit by xou since he makes tons of money for all the ad-revenue,
ISPs notice somethings up since just a few providers gets all the customers,
ISPs sues xou for hosting document but loses,
all over the news worldwide,
google will notice a internet-traffic spike off the charts aimed at the esr-site,
google buys esr,
weres my green text,
xou is new moot.
whatever anyway, wouldn't it come in handy to make a list over a variety of ISPs latency towards the quakelive servers?
the original textures are kind of poor quality from what Ive seen and with the current editor capabilities it would be a good idea to own a factory in china so you can outsource the manual labour associated with proper texturing. In other words there is no point in it atm.
I bet you thought its a clever analogy but its not. You can fap to your busty blonde virtual girlfriend how much you want just dont share it with anybody anymore.
Patches (curvy bits) are planned but there's quite a bit of work to them, so we're focusing on other stuff right now. It will probably be the first major feature added to the editor when we get a chance.
Make 18/19 squares, leave the first one at zero, rotate the other 17 at +5 degree increments (from the one before it) from the bottom left vertex and join them together?
sure if you could rotate objects it would be possible, its still possible to make 'rounded' shapes there is just no point of that much manual work especially that you cant even group or select more than one object at a time.